Nice game, just two little things:
- BALANCE! Why don't I need any melee units? Why are there no Magic/Ranged-immune units? Why does every skillpoint cost the same regardless if its the 1st in Logistics or the 17th in Ranged? I guess every hero looks the same: 20 points in ranged/magic
- INTERFACE! It's incredibly repetitive after a while, clicking each unit, clicking skills, clicking the +Damage. Why isn't the skilltree on the first page at least? Why isn't there a continuous combat button to get rid of some more repetitive clicking? Why don't I see the strenght of the monsters in the mission bar? I select my heroes based on the strenght (and absorbs) of the monsters not the weaknesses.
A little bit more listening to your users would go a long way into making this game very memorable.