I managed to get bored in the first fight... Somehow I proceeded with 4 additional repetitive random guard fights which took approx. 30 minutes of my life i'd never get back. I've enjoyed these kind of games, well back in '90s.. I wonder if the game needs this much random fight, or this many hp on each mob to to require 5-10 attack to kill it.
Good game, nice graphics imo, yet its not eating the comp that much. Folks, remember this: If you can't kill something with machine guns, you are not using enough of them.
The glider chalanage is a joke, its only pure luck, cause sometimes you can't hit while the creeps pushing your geek to the sky. The tentacles on the road are so random blocks, making a perfect launch a pain in the ass too. And the landscape disappears if you hit a bomb team mate and you click too fast.