not sure how to do anything in game programming, but i can say that the idea of a maze game with trick floors and traps and junk sounds really enticing....
funny how it always is the last of the options. and how there is no way to tell which one it is, at least leave some clue. or make it instead of you lose, make it show a dead end, and you back up one place instead of starting over...
not fun at all
(confused by alabama's comment) dude, you make a flash animation thats note even that good, and call it a game, and expect people to give it a 5/5. not gonna happen.
i have to wonder why butterflies are chasing a cricket around.... and the butterflies should fly crazy and not a slow creeping motion. weird game but i liked it. i died a few time in the beginning trying to shoot them, misinterpreting rocket-cricket...
yeah i was supremely disappointed when i spend all that money to upgrade the missile tower to super destructive and nothing happened. other than that i like how abstract it is...
not too bad, i liked it. its gets hard around like level 27 or so, when you get swamped fast, and its hard to shoot. maybe mouse targeting system would improve it greatly...