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Game comments and reviews
Mar. 09, 2021
The new updates really helped the game. Made it feel more rewarding. Hopefully the dev keeps it up :D
Dec. 28, 2020
Happy Holidays to you too, dev.
Developer Reply
Thanks, you too! :)
Dec. 24, 2020
I hope the game gets imported to other platforms like Steam and the progress continues. Really liking it so far.
Sep. 08, 2020
Please update the game. This is one of the top rated games on Kong.
Aug. 12, 2020
Great game concept but the scaling of the cook price feels very unrewarding
Jul. 11, 2020
Leaves the game for an hour to watch TV, I come back and the brick is still on the same floor. And I have to transport them 35 more times. This brick transporting speed is really a bummer in an otherwise good game. No matter how much drumming you upgrade, its just always a slog. I wish this was prioritized in the upgrades first.
Jul. 07, 2020
Wow, this game has improved over time. Congrats to the dev. I just went back to it and am hooked again. I wish all devs kept working on their promising games.
Jul. 04, 2020
Really good concept. I played this on Armor Games. Quit at level 8 because progress was impossibly slow. I wish the game in future updates would go for faster, quicker rewards leading to a taller tower (Babel was intended to reach the heavens) and better prestige. Then the game would be much more rewarding as an idle then.
Thank you very much! Right now I'm preparing the update for floors 11+, going to introduce new layer of gameplay there
Jul. 02, 2020
It's a pity that the developer's strategy is: release a game, learn lessons then make a new one. This makes it less likely for me to be invested in any game in the long-run. Why not change the current game with some of the simple solutions being suggested here? That way, we feel like the time we sink into the game is worth it. So many good ideas in the comments.
Jun. 24, 2020
After a day of playing this, I must say the mask gain is incredibly tedious. In most idle games, you are rewarded with prestige that scales with the amount you build. This seems to be completely based on time, which makes it way less rewarding and not particularly inciting. Will bookmark the game though, hoping it will improve because I like the general idea.
Thanks for the feedback, yeah it looks like I dropped the ball on the prestige system. I probably wont be making significant changes to it in this game but I'm learning a lot about idle games so my next one should be better.
Jun. 23, 2020
Daily rewards are really low. Essentially you get one tier 1 reset for being the top of everyone who plays the game. Not sure if that is worth aspiring for
Fair point, I might let it play out for a week or so and then adjust things using the data I get. Thanks for the feedback.
Jun. 11, 2020
Has a lot of potential. Fun to look at and waste time on but progression system really needs work as others have mentioned
May. 16, 2020
"You are an otter" OK. I am an otter. Thanks.
May. 12, 2020
New update: Pros - New End Game Content Cons - I have to start again. Save deleted.
May. 03, 2020
Wow this game went deeper than I expected. Good for me so far. I think it needs a buy all button for upgrades. It gets tedious buying all of them one by one
May. 01, 2020
The investment process breaks this game really fast. May I suggest changing it to prestige amount based on earned gold?
Apr. 22, 2020
I really wish this game would be updated.
Apr. 19, 2020
I miss these simple, relatively deep idle games. It's the perfect thing to stave of boredom right now. :)
Apr. 09, 2020
Lockdown boredom gone for a while.
Mar. 30, 2020
Would have been an excellent game if not for the paywall. Consider removing that and you will get my 5 stars.
All of the premium purchases certainly speed up your progress, but are not necessary at all. Everything in the game can be played and unlocked without spending a dime. Thanks for giving the game a try anyways.
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