would be great if there was a 'Reset my pickaxe' button that resets pickaxe status and gives bonuses for the starting pickaxe. + this if you want it too
Only one thing is really bad. The lag. I think you can reduce the lag by changing the coins to bigger ones and make the enemy decay animation faster. Some critters to gathers the unpicked coins would be great. I wish there were upgrades for status like bonus damage and bonus HP. Okay, that's probably it for suggestions. Now for the bugs. Dev, i would like to point some things here, the achievements are bugged. I'm sure I had killed at least 1200 + enemies there, and the Slayer 1 achievement just popped when I killed one enemy at survival mode. And the Anger Management achievement. I'm really sure I didn't kill a single freaking enemy when i activated fury and when the fury disappears, I doesn't get the Anger Management achievement. That's probably it. If the Dev responds to this comment, I'll play until I get the All-Time High Scores to 200 000
5/5 buddy, would be better if there are in-game achievements and upgrades. It's really boring to have the same resource gathering speed each game. If you have added the upgrades, raise the difficulty of each stage by a bit or a lot. Also, there should be an opening in each stage, like countdown or a transparent ready screen before starting each stage. I think by adding that, it will raises the survival by a bit, remember, each sec in game is important XD
Anyway, I think this game deserve a lot more ratings if there are more new contents. I know making a game is a combination of ragequit and some "colorful" language, but, please hurry up, I can't wait for the next update!
Keep up the good work buddy!
Thanks for the comment!
For the difficulty : you can redo the stage in silver and gold difficulty. You have less resource and the AI is smarter.
I like the countdown idea!
For the content, there is 20 levels so for now you haven't seen all (your score, is 12, so a new line will be discovered)
As a new kong dev, I don't know how achievement work...
tips on last battle : use spearmen or warriors to charge through the line of defense, by first summoning a big wave of spearmen or warrior in one line and then make them charge through, use bombs for the enemies that are not in your line of charge, keep summoning a few wave for your line of charging , keep bombing the enemies, keep charging, and in less than 8 secs you'll win
Thanks for the comment! For the difficulty : you can redo the stage in silver and gold difficulty. You have less resource and the AI is smarter. I like the countdown idea! For the content, there is 20 levels so for now you haven't seen all (your score, is 12, so a new line will be discovered) As a new kong dev, I don't know how achievement work...