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Game comments and reviews
Nov. 09, 2019
Any chance we could get the "Respawn" button back, it was good for fixing bugs like not being able to pick certain things up or hats not reattaching after something had been destroyed
Developer Reply
[Detail tool > Functionality > Move to Top] respawns items. It was named like that for consistency with Move to Bottom. It's in the patchnotes.
Nov. 01, 2019
Any chance we could get something like the Door-o-matic but for wall ghost?
Oct. 29, 2019
Is there a way to change right click back to normal? Since the last update I can't activate things whilst paused using it anymore.
RMB+MMB now have separate bindings in Play and Pause for flexibility. RMB triggering isn't as common while paused compared to play mode, so the default while paused is Detail Tool for building. Feel free to rebind them as you wish under [Settings > Keymapping > Mouse] if you don't like the default bindings.
Aug. 27, 2019
Things like the woodchipper and chest freezer should start on layer 3 so that masks and shit can't be seen through them
Jun. 22, 2019
Any chance you could make it so "Resist Freeze" resists cold too? Ragdolls with resist freeze will often fall over if they get cold.
Jun. 07, 2019
Could we get the option to ignore collisions objects and ragdolls that are holding them?
Mar. 13, 2019
Possibility for keyboard controls? Example: using WASD to move a doll on the left whilst you control a doll on the right with your mouse?
Feb. 22, 2019
Could we get a sharpness option for swords? Example: Sword A (sharpness 5) is hit by Sword B (sharpness 6) and doesn't cut it
Feb. 13, 2019
Is there any way to switch back to the old details menu? It was much more convenient than the current one since everything was in the same place
Feb. 09, 2019
Could you make it so we can use middle mouse on broken objects for details? Right now we have to first do middle mouse on a different item, and then onto the broken item, that then applies any effects we add to both items
Most things in the game intentionally omit shrapnel. It's not really meant to be customized since it's not saveable so whatever you do is very temporary at best.
Dec. 15, 2018
I bought the game a while ago, I don't have access to it on kartridge?
If you bought it on Itch.io, you have access there. They're separate marketplaces and don't share keys.
Dec. 09, 2018
Could you make it so resist freeze also resists cold?
Nov. 18, 2018
Could we get a heal rate option for alive items?
Nov. 17, 2018
If a doll gets knocked out it stops acid effects?
Nov. 15, 2018
Small bug, changing a slider value using text input will not save the value between sessions, the slider itself needs to be dragged to save it
Nov. 11, 2018
Can you make it so properties on masks will not apply to the mask, but to whoever wears them?
Nov. 10, 2018
I think he meant visibly cleaning wounds, rather than stopping bleeding and raising hp
All stains and effects on items are on the same layer, so cleaning it has to be global, can't really only remove the wounds. I don't feel like healing should magically remove e.g. paint, so it doesn't clean at all.
Nov. 08, 2018
@senya67 The kitchen sword is on par with the elucidator in terms of strength for some reason
"Resist cutting" is stopping items from cutting other items when it should be "Dull" that does that?
Oct. 21, 2018
Did you write the physics engine yourself?
Box2D handles all the physics.
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