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Game comments and reviews
Aug. 22, 2010
This game sucks. Same level over and over.
Jul. 19, 2010
This is uncreative tripe.
Jul. 17, 2010
This is the most convoluted and unnecessary upgrade system. I don't want to "share my tank" or make it symmetric or shit like that. A simple gun based upgrade system works way better than this shit.
Jul. 16, 2010
I would like a way to speed up the gameplay.
Jul. 14, 2010
Horrid premise and a far worse execution.
Jun. 21, 2010
Protector IV is over complicated with heroes and quests. It has too much interface.
Apr. 11, 2010
1893.92
Feb. 11, 2010
Learn to Fly + Hedgehog Launch= Same old grindy crap
Nov. 13, 2009
This game sucks. 1/5. It is full of glitches. Why was it badged?
Nov. 01, 2009
Restart, then reforge a weapon for NaN money.
Oct. 17, 2009
Relaxing 4/5
Oct. 15, 2009
Wow, a turret defense game with simple graphics and meager upgrading system. WOOH!
Oct. 10, 2009
If you read the comments before you play, here is a literal hint. DO NOT PLAY THIS GAME. IT IS NOT FUN.
Sep. 22, 2009
Needs a mute button.
Aug. 04, 2009
This game is terrible. The level design is so convoluted and boring. It is very difficult to systematically explore because you don't know whether a wall is a cave or just a wall. This lead me to run head on into a lot of walls. I give it a 2/5
Jul. 24, 2009
I do not want to listen to your music. Why do you not give me the option to control your horrendous in-game music. I can't listen to Bob Dylan when all I hear in the background is Crunchball 3000 over and over.
Jul. 14, 2009
I don't like that it is possible to only get 50% of what you should get for winning but if you lose there is a definite value to how much you lose.
If you spend all your money for a card and end up with zero and have to do the training matches for money it is very annoying to see the training text over again.
Jul. 13, 2009
Take that Mytheria.
Jul. 10, 2009
The grenades don't blow up until they stop moving. You can't cook a grenade but you can press a button that makes one disappear. The level design is so uncreative. Object in way, blow up object, win level Oh, did you way I was supposed to have fun?
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