I was gonna make a video guide for beating the professional levels with all achievements. Scrapped the idea when I realized that my most skillful runs ended in my death and my successful ones were completely luck based. Sums up what's wrong with this game. Remove time limit and I might come back to finish up those last eight levels. Until then this game deserves no more than a 2/5 :/
Yes the game was poorly explained, but the game-breaker was the ludicrous zoom intensity. With a greater field of view this game would be much more skill intensive and would allow the player to actually plan strategic moves, e.g. aiming for good landings at the side of asteroids. Minimap doesn't account for size and is virtually impossible to use with the constant focus demanded by the reactionary playstyle of the game. Fun concept, extremely poorly executed.
@Maximos12345 "053: 60 Seconds - Play for 60 seconds." Last time I checked 60 seconds doesn't equal 5 minutes. Good try though.
In other news I just beat the game in 109 seconds. Top that =P
People. stop spreading rumors about the contra achievement. Because everyone who says you have to type "contra" ingame is WRONG. The contra code is as follows... (using the arrow keys) Up, Up, Down, Down, Left, Right, Left, Right, B, A.
So If you think it's that important then keep this post alive. Btw, 125 sec =)
I can't be the only one who thinks this is the absolute worst game ever. Repetitve and frustrating. Your doing the same thing over and over again in every level until you finally fine tune it, and then you have to do another incredibly boring something for another 50 tries before you get that. And thats mostly because of the shitty oversensitive controls. DONT MAKE ANYMORE GAMES PLEASE.
Not bad. But bad hit detection, especially on the death dice, and often I felt like I was killed after a dice had already dissappeared. I would recommend only one thing to this programmer. TEST YOUR GAMES. Too many times are you put into impossible situations especially with multiple death dice. And the pill idea is a cool concept (maybe), but it has you running places that you wouldn't run in a survival game like this, which just causes frustaration. 3/5, but I think I'm being generous with that.
Well, this game has potential, and it's interesting, and is animated very well, but the controls are sloppy and ruin what would have been a great game. Combos require you to hold down the second to last key of the string while you press the last one, and even then, it often doesn't work. The block occasionally doesn't work, and attacks in general seem to not register when it's obvious that they should have. Challenging, but not a challenge worth taking. 2.5/5 but rounds down.
Oh, and for the people who were wondering about lag... Notice how at the bottom of the main menu it says, "If you're experiencing lag, please right click go to settings, and switch storage to unlimited." See if that helps.
Biggest rip off of amorphous+ ever... lol. The only real addition to gameplay was a long range basic attack, temporary power ups, (and lack of any permanent rewards.) and the ghost cell, which was an awful idea to begin with. Literally everthing else, the awards, the enemies, etc. are completely ripped off amorphous. Plus the game sucks hardcore. 1.5/5 rounding down.