Stuck at the passcode for the email. I have 4 of the 6 digits, I just see no number on the computer with the square table. Can someone please message me on how to find the square table number?!
The difficulty walls in this game are a bit extreme. Tier 2-3 of the dungeon makes the monsters go from 4000 to 20000 hp while tier 1 to tier 2 of weapons only adds a few hundred damage. WAYYYY too much grinding to progress a tiny bit for my personal liking.
Sorting through items is a total mess! It is such a pain to be reading though which skills are physical lightning healing etc...there HAS to be a better way to sort items according to class or something!!! This game has a TON of potential, just need to work some of the kinks out and add some more skills and passives and def rework the item system!
Tier 13 item Sealing of Warriors power gives you negative damage. The passive says *Unseals the power within with a chance of 1%*
Anyone know what this means?
Is there ever a point in doing any augments than safety and danger scissors or poke yourself with a tack blood magic? If I spread my points out the first ones always give a TON more than the rest, so it seems dumb to put point into anything but the first for everything and that is kinda lame.
When I logged in this evening a ton of items in the game look WAY different than before. I don't see any mention of this in the updates and I am hoping something isn't wrong with my save. I am half afraid to even play tonight in case something is wrong. Can a dev maybe shed some light on this?
I am a little confused on energy power. I am not seeing any difference at all in adv training between 35-167 energy power. And on NGU the difference between 35-167 energy power with 100k energy is only shaving off a little over 1 hour. Can anyone message me if I am maybe doing something wrong but it seems to me that raw energy is about 10-15x more efficient than energy power and seems it would be very stupid to ever invest in it.
Is this game still having save problems? No interest playing a game that doesn't even save correctly. Looks very cool and will for sure try it...why has the creator not made an export save like the majority of games on here?
Decent idea for an idle game but to me just seems like a generic rip-off of the many idle games on here. An idle RPG game with 0 loot is doomed from the start, the majority of the * skills * are just stat increases, which leave for VERY little diversity in what is good or bad, very few different monster types , no quests....basically none of the stuff that makes the popular idle games at the top. I would recommend adding more monsters, quests, more DIVERSE skills that aren't just generic stat increases, and very importantly LOOT!!!!!! The only thing that this game has going for it is it looks nostalgic and i guarantee that is why you have anyone at all playing, because the game play is non existent and there is nothing at all to do in the game but raise your stats...BORING
I can't believe I ever said anything negative about this game...after sinking a little time into it...this game has went ABOVE AND BEYOND any kind of idle game I have ever played by a long shot. I would sink money into a full release computer game of this type in a heartbeat!!!!
Thanks for a reply cueball! My pendant is already lvl 100, and not even close to the stats maxed, any idea why my boosts sometimes get used but don't add any stats?
is the forest pendant bugged? sometimes when i drop a boost on it the boost disappears but i don't gain any stats and the # on the pendant doesn't go up
Been playing for about 2 weeks now, and when I load the game up, it now takes over 1million memory and freezes often. Is there any way to help with this? If anyone has a solution please PM me! TY!
some of the early item sprites got updated yep