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Ultimate War

Play Ultimate War

Apr. 01, 2016

Rating: 7

"Difficulty" is just the capacity of the AI to give itself free units it seems. Up to the point where I can pin down the orcs to a 2-region space for a decade yet they can still afford to always have a full supply of units, even if they invade me with a full army every month.

Steel Clash

Play Steel Clash

Mar. 28, 2016

Rating: -11

"turn off your ad blocker if the game isn't loading" No.

Zombidle

Play Zombidle

Mar. 26, 2016

Rating: -10

Now even the decent game developers who could actually bring decent new games to this site are just filling the place up with idle clutter. Seriously, "games" like this are killing the site by flooding out any actual games, I'm surprised this entire genre isn't banned yet.

The Perfect Tower

Play The Perfect Tower

Mar. 25, 2016

Rating: 0

You're using 3D rendering for an isometric view that never changes angle, with objects that never rotate? Why? It makes the game run a fraction as efficiently as it should.

Hey Wizard: Quest for the Magic Mojo

Play Hey Wizard: Quest for the Magic Mojo

Mar. 18, 2016

Rating: 2

The one game where your legs are a Swastika.

Mutilate-a-Doll 2

Play Mutilate-a-Doll 2

Mar. 14, 2016

Rating: 0

I'd love to see non-sandbox elements to this. There's so much stuff in it that just doesn't feel interesting in a sandbox game, but would be fun in any other game.

Global Strike

Play Global Strike

Mar. 12, 2016

Rating: -5

>tfw in a melee fight you're the only one who isn't using an instakill P2W weapon

Global Strike

Play Global Strike

Feb. 27, 2016

Rating: 7

So I thought: Okay, the guy behind me is chasing me with an OP melee weapon, so if I run in a straight line holding a melee weapon, they'll be unable to catch up. They caught up. Seriously, the networking on this game is stupid.

Zombie Hordes

Play Zombie Hordes

Jan. 24, 2016

Rating: 0

The pistol isn't nearly powerful enough, and that causes a big problem later on in the game: Since there's loads of zombies, even if they're all on fire you still have to find a flank route through them, and they spawn at such a density that there's always a zombie in your way. And the pistol is simply too weak to kill even a single zombie in a reasonable amount of time, which means that the game is eventually pretty much pure luck, relying on just so happening to have a gap in the horde.

Developer response from gardnerj

That is a good point. I should've gradually upgraded the default weapon as the waves increase. Maybe I'll do that when I get some time. (EDIT June 14, 2016: ) It took long enough, but I finally made it so your default weapon is upgraded for higher level waves. Check the update post for details.

Eldritch Trance

Play Eldritch Trance

Jan. 24, 2016

Rating: 0

It's poor game design to have what I like to call "a quadratic factor of skill", where the easier the game is the easier the game is and the harder it is the harder it is. In this case, it's that the player loses progress on the summoning as they lose health, so while ritual x may be easy, ritual x+1 can seem impossible because having it that little bit harder makes the ritual take far longer while simultaneously having the player only be able to survive a much shorter ritual.

Super Tower Rush

Play Super Tower Rush

Jan. 24, 2016

Rating: 2

The spikes give you too much of a headstart, but at the same time are too fast. So for most of the game the spikes are far behind you, and then suddenly the spikes are on your tail with the slightest bit of bad like spelling your doom. Really, it'd be funny having the spikes right behind you and having the boxes jam a hole if the spikes weren't so fast that it was completely impossible to escape that situation.

Developer response from haggar

Now it is more balanced. Wouldn't you want to give it a second try?

30 Second Swarm!

Play 30 Second Swarm!

Jan. 24, 2016

Rating: 0

This is way too fun. But a couple of things that should be noted: Firstly, you can get kills endlessly after death by dying as you have a charged shot. Probably why the top score is far above every other score. Secondly, spinning in circles with a charged shot makes you indestructible, so if you make a survival mode you'll need to have that not make you indestructible.

Developer response from drake093

I have the update ready, but sadly I can't update while in the voting period.

miney

Play miney

Jan. 24, 2016

Rating: 0

You can hardly use "there wasn't enough time" as an excuse for something this bad.

Pressure between Lasers

Play Pressure between Lasers

Jan. 24, 2016

Rating: 1

Instantly losing the last level if you didn't upgrade pressure really needs to be fixed, losing to a bug then having to play the entire game through again is just about the worst thing that can possibly happen in a game. Also, the fact that the enemy can't lose pressure and the game is just about gaining charge makes this a little pointless.

War Games: Space Dementia

Play War Games: Space Dementia

Jan. 24, 2016

Rating: 0

While life systems work well for bullet hell games, this is not a bullet hell game, and would be much better having an actual health system instead.

Verlet cloth

Play Verlet cloth

Jan. 23, 2016

Rating: 1

Is the cloth simulation using each apparent vertex point? A common technique to speed up cloth simulation while still looking decent is to use a high mesh resolution for graphics and a low one for simulation.

Airstrike Simulator

Play Airstrike Simulator

Jan. 22, 2016

Rating: 0

Scratch supports 3D now? It's been far too many years since I last used it, I don't think I ever made a project in Scratch 2.0.

Developer response from panikmon

Scratch does not support 3D. This is simply a script made by mcyoda that i used in my simulation. It's very complex.

Extreme Electronic Evasion

Play Extreme Electronic Evasion

Jan. 22, 2016

Rating: 2

Fun until level 11. 4/5ths of my deaths are on that level, and the closest I've come to beating it was once getting 28 seconds.

Earthsteroids!

Play Earthsteroids!

Jan. 20, 2016

Rating: 0

Stuck on the LemonHedgehog splash screen.

Developer response from LemonHedgehog

Thanks for letting me know, should be fixed now.

Destination Kepler

Play Destination Kepler

Jan. 18, 2016

Rating: -5

I hoped this would be a bit more than an idle game, but the only reason I rated this 2 rather than my usual idle-game rating of 1 star was because procedural generation is something I haven't seen in an idle game before.

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