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Game comments and reviews
Dec. 04, 2017
Nicely done!
Sep. 04, 2017
There should be an option to fast forward to end of game when the player or AI has no moves left.
Aug. 22, 2017
Kudos, sir! This reminds me of those old Atari games where you'd have like 80 variants of a fun theme on one cartridge. Although your game has better graphics! Simple concept, well-executed with lots of creative versions. This is one of the best "simple" games I've played. Also, screw that last level on Dark World. LMFAO.
May. 28, 2017
This game is amazing and the variety of clues is impressive. It's nice that clues dim when you finish the spaces they can see. I think a neat addition would be the ability to dim clues manually. Sometimes I have a clue that's not providing any information given what I've deduced so far, but it doesn't dim because I'm not able to mark spaces (e.g. if I know there's a mine in one of two spaces, but not sure which one.) This happens with the group clues and heart clues, for example.)
May. 30, 2015
I totally thought the runes at the end were Elvish, but they weren't. :(
Jul. 31, 2014
Somewhat realistic, but real soccer players spend more time flopping on the ground.
May. 18, 2014
Don't listen to the people asking for ship upgrades. This was a really nice throwback to the olden days where it's just you and the alines/asteroids/cells and you just see how far you can get. I do think the controls are tricky though... your cell moves so fast that it's hard to do tight movements (eg to get a powerup next to a black ooze.)
May. 04, 2014
Is it just me, or is it hard to un-possess the priest?
May. 03, 2014
Step 1: Hit all the objects Step 2: Calculate damage Step 3: Wonder why you didn't get enough damage with solid hits on every object. Step 4: Write snarky comment.
For those who need instructions: When you push an arrow key all the tiles slide in that direction until they hit a wall or another tile. If a tile hits another tile of the same value, then it will move onto it and they'll add together. For example, when a 4 slides into another 4, the tiles combine to become a single 8 tile.
Sep. 18, 2013
I'm not sure why, but I laughed. Maybe I'll go play Snailiad next (I think that's the name...)
Sep. 12, 2013
As a statistician playing through this game and getting a little hung up at first... let's just say it hit close to home! The easiest 5 stars I've ever given.
Mar. 14, 2013
Note to self: Stop playing like it's pac-man and start playing like it's goldeneye. Hopefully, I'll remember this some time.
Mar. 07, 2013
Suggestion if you make a sequel, the cursor area should be larger than the playing field so that you can get your tail closer to the edge!
Man, losing part of your first time bonus because you got hit is demoralizing.
Jan. 31, 2013
... and an undo button would be nice too.
Needs a mute button. The game seems fun enough, but not much innovation here if that's what you're looking for. (Disclaimer: Only about 12 levels in).
Jan. 03, 2013
tintan, not all puzzles are solvable by pure geometry, even after you match the lead part. You have to use your ear to compose the song correctly! I actually really like that feature. :)
Dec. 11, 2012
Does anyone else get nervous that they'll knock over pieces when they bump their computer desk?
Nov. 10, 2012
I've gotten both a dull silver medal and a shiny silver medal, which I mistook for platinum until I read the comments.
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