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Game comments and reviews
Oct. 02, 2014
It's a little annoying that you can only see how much something costs or how much it generates because of the scrolling words like "Buy!" or "Squeezing!". Also, it's a little counter productive to hide the "Cash on Hand" when opening the Upgrade/Store menu.
Mar. 03, 2013
I personally wished there were more levels like the ending of level 10. It was frustratingly enjoyable. Little things though. If you "R" to restart before you die, you die immediately as you spawn. Some levels also had pretty large shortcuts which I don't think were intentional. Otherwise really fun game once you figure out what to step on and what to avoid.
May. 22, 2011
I played for a good 15 minutes before I realized I was supposed to die in the first battle sequence when the last two ships didn't take damage -__-
Feb. 22, 2011
I think the precision problem way be solved by allowing motion in all at least two dimensions at a time. instead of locking motion in just the one you moved first. Then you'd be able to "wiggle" the shapes around to fit better, instead of shifting up down, left right, forward and back, until you find the right combination. This might possibly cause other problems, but I think it would solve the precision problem everyone seems to be having.
Nov. 20, 2010
Could you please make it so you can't make repeats of the same combinations?
Nov. 18, 2010
Boxes roll more than circles :)
Oct. 17, 2010
Very fun concept. Great game to use the mouse movement scheme. It does get hard to control the whale when its at +1,500 HP though, a deeper ocean would be nice, with bigger prey. Maybe giant squid that you have to "fight" somehow? Upgrades would be a nice idea, but the whale gets stronger ANYWAY as it grows so they wouldn't be necessary. Upgrades might just make it so you're near invincible when they get maxed out like most games do. Different maps or maybe even a story mode where you get to fight bosses like Captain Ahab or some famous Pirates. 4/5
Aug. 09, 2010
Enemy units froze, clicked the calendar and nothing happened. :/
Apr. 22, 2010
Only thing that bugs me is the money system, when you start picking up a lot it kinda leaves a long white trail behind you that blocks your vision, maybe a different color coin to symbolize a bigger amount instead of a screen full of white circles? Other than that nice game.
Mar. 06, 2010
Thanks for the +1 exp point for rating your game as shit.
Mar. 05, 2010
Chaos theory at it's finest!
Feb. 27, 2010
OMG LEARN TO CUSTOMIZE COLORS LIKE THE GAME ALLOWS YOU TOO!@#!@%!#%!#$!... idiot... Good Stuff, I suck at 2x2 and 4x4 tho :/ I can get all the odd dimensions easily tho.
Feb. 25, 2010
Damn those blue one way doors are a real pain, nice job ^^
Oh my god, a challenging flash game?! No way... 5/5 :) Love it.
Feb. 21, 2010
End Level Tallying Score... holy crap >_<
Feb. 05, 2010
"ok this game is good but i hate that i am tapping a to attack and upgrade magic when i dont want to... " Exactly...
Feb. 01, 2010
Is there a minimum required size your dragon needs to be before you feed him Giant's Feet?
Jan. 31, 2010
Soooo many glitches and bugs.
Jan. 30, 2010
ANY Game that comes with a LINK to a Video Walkthrough doesn't deserve to have badges imo...
Jan. 28, 2010
Hold W for Win...
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