am i the only one who noticed the story holes? in the end it said along the lines of "the planet is free" what?? i never knew it was even enslaved! who is the war with? why is the empire evil? why did you commit treason? so many things are left unanswered and wanting. these things are integral to a good, solid story and in the future, need to be adressed
right off the bat i was unimpressed by the movement controls and gameplay. too bad, for it had a great feel on the front page and looked like an interesting game.but just swap the art and you have any other platforming shooter.
great game, great concept, great music,and very subtle game play extras ( headphones popping off at 70 mph ). this game really nails that easy to learn, hard to master aspect that most games just pass over. clearly a lot of effort went into this game. 3 thumbs up! infinity/5
this seems ( to me ) like a game that tried too hard to be unique and mellow. nothing about it is unique and nothing about it is different. Also the reverse time is something that i think was poorly implemented. overall it takes no risks and pushes no envelopes, it was a game ( again ) that tried to hard to be unique and just ended upcoming across as pretentious. its like meeting a guy who looks and acts all mellow, then points it out as if to say " Look at me! I'm so mellow! Isn't that cool!?" and don't thumb me down because i dont like it. it just isn't that great.
this game is great, just great. it continues the fast games tradition of short, witty games that are visually entertaining and have a smooth jazzy sound. keep em' comin' boys!
-xeno
stupid. commits the cardinal game sin of having overly long procedures coupled with times waaaaay to short to allow for completion and with tasks that are impossible to complete. example: the shrapnel to the head wound. you have to sew a number of stars when A. the need keeps moving up an down and will not hit each star in turn. and B.you have 100 seconds to fill a glass. clean wound. cut open wound. takeout shrapnel (which never EVER lands on plate correctly) move back bone. put on graft. iron to flesh. pack gauze. put on leather. sew all 23 stars ( see above statement about stars ). then clean other wounds. this is as far as i got because i would always run out of time during the sewing or just after. all in all it is an interesting game.dark cut 1 was better and this game fails to supersede its predecessor. 0/5
great game. great with a capital amazing. this goes in my favs. 5/5 the music sounds like ti should have a vid of michal cera walking down a round with it. all around great game.
3/5 a new and inventive concept that got bogged down but wavering difficulty curve and trouble controlling my little guy.precision platforming requires PRECISE landings which, due to the fact that after you jump and stop hitting the left/right button,he will keep going in the direction you jumped. this led me to jagged rock junction many many times and earned continuity a big fat 3 stars.
the "game play" isnt very good, even for a point n click. the background art is very pretty but the horrible character animation takes away from it. 1/5