Viegraff the Red is probably the best hero you can start with. He gives you access to one of the most useful (or rigged) cards in the game: Phoenix Strike, doing at least 2000 dmg in a straight line towards the base (damaging all enemies in other words.) When combined with Zeus' Wrath card (100% crit) and Hercules' Strength (2x dmg), the critical hit is 12k.
Blagh, cortieboy, your a liar! XD Zeus' Wrath doesn't work... since it gives 100% crit... even if its accompanied by Hercules' Strength. Perhaps ye glitched it?
Hugo, learn to read updates, game descriptions, and instructions. In the UPDATES section, it states: Features which are not implemented yet. Implemeneted pretty much means implanted or inserted. So... in other words: Features which are NOT INSERTED yet: Bowman, Magician, Pirate, and Thief class.
the point of these games aren't meant to be played... their meant to be Idle Games... where you keep this window open, and go on a different tab or window and do something else... or maybe chat on kongregate without having to load a 1+ mg game
... MUAHAHHAHAHAHAHAHAHA brute force wins all! well... archers anyway... 500 of everything else, 100 catapults, 25 spirits... but... 2500 archers :D its a total win stradegy for any occupation attack... because 2500 archers own 500 heavy armored soldiers
everyone knows... that WE, as people who like/love this game, that THIS needs a sequel... with more combo attacks... more spells... and... can i say the ability to bring back the dead? since... the character is an Undead Warlord...
... This game... is full... of...
TOTAL WINTALITY!!!
4.9/5 for rating... but I'mma give it a 5/5 for the hell of it. .1 loss because of the lack of simplicity for slow players, even if they take the tutorial path. And uh... the ending theme song is full of awesomeness XD. Overall, I'm looking towards a sequel of Super Energy Apocalypse, but let's just shorten it to S.E.A. shall we?
ahem... as i far as im concerned, this is still no different quality than that of the public beta version. You can still stack stack towers, therefore have a bunch of water towers in one spot. The Laser Towers are lacking the upgrade menu. This game is also lacking in the area of a retry button. Sir, do all of us a favor... and never call a game like this Final. I'm rather glad the world doesn't have the same view as you.
I like the game, 4/5. It kind of lacks a free-roam stage, but... who am I kidding... its a fun game in the end. and oh no! I've been shot by rotflwaffles! D:
Wow. This game is very entertaining. However, don't you think the Ghost Sniper is a bit OP? You can shoot, and then use the special ability, dodge all the attacks, then shoot again? You should put a small timer... like... the special can't be used within a small amount of time. 4/5.
Rofl... its kinda easy getting high score... but you need to be lucky. Jump into the air really fast, then starslide... jump again and repeat. if your really fast... you'll end up seeing the restaurant. XD
OMG AAHHH ITS TERRIFERYING!!! -_- to make a game terrifying... or horrifying... you add a scary image along with a high pitched scream... this is not a terrifying game... only to a five year old. BUT with those aside. 3/5 for entertainment. 2/5 for graphics.
I give this game a 2/5 for all the problems I've found so far. So basically put for improvements: Non-stacking towers, less attackers, more reaction time, actually give us time before the next wave starts, either make the fire tower smaller or the space it takes up larger, give the anti-infantry laser tower a different name, better art as well. (I can explain everything in a message... it was more than 2000 characters long.)
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SPOILER ALERT! XD
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aha... sweet ending rofl XD candlelit dinner date with someone other than his wife... and i must say... its a pretty sick game... it needs badges... Headshot master XD 50 kills with headshots! and it needs sequel.... a very... long, bloody sequel... oh and... i'd love it if you could shoot the helmets off to make headshots -_-