It is an old format. Nothing really new about it.
Having said that it does work, which is more than alot of games on here.
There seems to be a few bugs but it's a TD game that delivers what it says it is.
This seems to be very unbalanced.
I like the concept, but there is no lvl menu, no equipment menu, virtually no instructions, etc.
Keep working at it and refine a few things and it'll be good.
Good job so far tho.
Good first attempt.
Tower descriptions would be nice.
Air units are OP, like in any other TD.
And yea the upgrades are kinda useless compared to the cost, better off to build 3 more towers rather than upgrade twice.
yea..
I hate to bad mouth something that is admitadly better than I could do, but...
This really is a weak effort. everything EXCEPT the Metallica song sux pretty badly.
Sorry
Good game. Nice graphix and sound. Little hard to target and such, but that just me I think.
I would definatly add a map, respawning trash enemies, and maybe some way to refill the missle launcher aside from killin g enemies.(dunno if there is or not but I couldnt find one)
Got to the 'find the hidden warp port' mission before I had to split. Will play later. Didnt have any bugs in the shop or anything here, but maybe thats just me.
not bad. It's old skool for sure. The only negative things I would say is 1) make the bullets bigger (kinda hard to see), and make the various different upgrades different icons.
Gotta admit the concept is nice, but it really is a poor implementation of the idea's.
No real strat involved just kinda luck really, plus the difficulty vurve is pretty high. Enemies start to get exponetially harder versus the money you make to upgrade.
I like this game. Very nicely done. Graphix are really good, Music is good. I gave it a 2 because the control is HORRIBLE. Way to slow. fix that and it's a 5.
Ok.. Kongregate 1/5..why? How in (pardon the pun) does a game like this deserve to get badges?
it has HORIBBLE control. Really? do you not test your gams befoe you publish them?
Horrible Horrible Horrible.
I gave it a 1 cause there is no zero.
Way to go Kong. Another worthy choice for badges.
Hmm.. played a couple games like this but I have to say that this one is the only one that actually did it well.
Sound off and next wave button are about the only thing I could suggest.
Great game
This is a good game. It's well done and I like the author trying to use some of the Wow things in it (Factions and such).
It does need more depth but thats wat part 2 is for.
I gotta admit that this game really needs alot of work to be a worth playing.
As far as badges? I dont think I am going to get them anytime soon.
Game needs a better interface, better units, better everything.. A decent concept poorly done.
.... Not a bad idea I guess.. REALLY badly over-Balanced toward enemies in the begining. Fight a rat and need 2 or 3 healing pots to recover?
Death = gameover is silly for an RPG.
How about a inventory you can use for weapons and such.
But REALLY need a rest function for after fights if you can't/won't nerf the fights. Either that or give enough gold to buy 100 healing pots. I dont like running back to the town every 4 or 5 fights to restock.