Needs more upgrades, i would love some passive skills as well... it's hard to keep track of 4 different active ones. Also, it's way too easy to upgrade everything before even getting close to the end of the game. Good game tho.
Difficulty curve absolutely wrekcs the game. I have to grind previous levels countless times, in order to level up (why not make it based on stars?) and then scrape by for a few levels, knowing full well that I won't be able to get brilliant on them until much, much later in the game. Also, hotkeys are laggy af, much like the rest of the game, making it much too random when you'll have the chance to actually use a spell. XP granted is also way out of wack, as you can either grind the same lvl you just completed two times, or any other lvl a billion times for a lvl up. Badges are useless, as they are mostly awarded for regular progress, which is incidentally already progress (duh), and the game is NOT very open to different strategies. So many things are lacking hard, and the game lags even harder. The complexity and vastness of the game is amazing, but it's absolutely wasted on some sloppy ass gameplay. Got to lvl 11, and realized I'd played over 50 rounds for 11 actual maps.