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xjedam's Comments

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Little Idle Monsters

Play Little Idle Monsters

Jun. 02, 2019

Rating: 1

Abit buggy. Number overflows all around. After resetting started getting negative terror...

Spacedust Defender

Play Spacedust Defender

Nov. 04, 2018

Rating: 0

Accidentally pressed escape a few times when wanting to cancle building and ended the round instead. There should be some confirmation before exiting the level.

Developer response from hopeslicer

Yeah, you are right, I will add a confirm button, till then some more detailed instructions about controls should keep the players away from the escape button. Sorry for the inconvenience.

Idle Bit Defender v1.2.2

Play Idle Bit Defender v1.2.2

Sep. 06, 2018

Rating: 0

seems like AI cpu increses speed of defence and data bits so its a bit useless

Idle Fight

Play Idle Fight

Oct. 30, 2017

Rating: 1

99% avoid and still enemy gets 18 hits and 10 misses? Its not even RNG, at this point... :o

Developer response from truefire

It seems to work just fine for me. Have you refreshed since the update? If it's still not working, could you PM me your export code (Data -> Export -> Copy the code) so I can take a look? Thanks.

Drakenlords: CCG Cards Duels

Play Drakenlords: CCG Cards Duels

Jul. 11, 2017

Rating: 1

Animations too slow. Skip animations option would be great

Guild Quest - Beta

Play Guild Quest - Beta

Aug. 28, 2016

Rating: 0

Later quests have terrible hp/wait to gold ratio. I feel like its better to spam earlier quests fast than wait ages for the later quest to re-spawn. This kind of brakes the point of progressing further. with the quests :(

Developer response from TheHippoGryff

We've got a total rebalance of those coming up on the next update!

Viking & Typus - Prototype

Play Viking & Typus - Prototype

Jun. 05, 2016

Rating: 2

Nice concept, would enjoy it with a good narrative. Perhaps could be enhanced with some additional interaction (maybe spotting some small detail in the pic and clicking on it... like a sword barely visible from beneath a grass - should not be mandatory to finish the game though imo, some people might want to blow through just for the story). If it were a finished, polished product and had a good story I would easily give it 4 stars (seems like a somewhat enhanced comic, and comics are a valued product in their own right). I'm hoping you'll make turn it into a nice game! Good luck :)

Developer response from DeborahGuerguy

We're definitely going to add a lot of different interactions to make this a good and finished product! This is our first new game/project as indies, we hope to bring you a 5 stars experience :3 Thank you for your comment!

Hero Simulator:Idle Adventures

Play Hero Simulator:Idle Adventures

May. 07, 2016

Rating: 0

My quest panel stopped displaying at some point and refreshes wont help. Seems a bit buggy

Geometry Race

Play Geometry Race

Dec. 08, 2015

Rating: 2

A bit too much grind for me

Developer response from crimsonpine

Hi, we've just dropped all planes and worlds prices 4x for the web version - you're right, those were good for mobile but should be much lower here.

SAGA Idle

Play SAGA Idle

Nov. 03, 2015

Rating: 0

The money counter shows that I earn $64b/s but in reality I get only about 5b/s... Same goes for stats on monsters. There is no way that their true HP is equal to what is shown in the GUI (or the hero DPS is totally wrong)

Dragons of Atlantis

Play Dragons of Atlantis

Nov. 03, 2013

Rating: 7

Uhh, I know bots may be a problem, but restricting server requests to a point where normal gameplay gets you banned for 1 hour for too many requests is overkill. It's like saying that reward for beeing active and wanting to be good is a 1 hour ban... Perhaps do a better bot detection mechanism, and if performance is an issue, then perhaps some optimization could be done - perhaps caching locally maps since viewing it prolly makes a lot of requests etc. Maybe a better message view, where crucial information is in a message preview, so people dont have to open them just to know wheter they got a desired item or not, etc..

3DRIVER - Testversion

Play 3DRIVER - Testversion

Sep. 19, 2012

Rating: 0

Nice beta, this game can get very far! ;) Right now my biggest issue is that when you bump into a wall with a very small angle the car seems to get stuck on the wall as if it were glued, imo it shoudl bounce away

Developer response from AdatchGames

Thank you ... And Noted :)

Accelerator

Play Accelerator

Sep. 11, 2011

Rating: 2

After those updates i feel like its restart and hope for an easy tunnel game ;( In my opinion 200 speed save difference was ok.300/400 would be better tho.

Developer response from TenebrousP

Thanks for the comment! I agree it could be better :)

Dutamasa Battle

Play Dutamasa Battle

Feb. 03, 2010

Rating: 0

wow, it ate all my progress... save system suxxx Oo

Crop Defenders

Play Crop Defenders

Jan. 14, 2010

Rating: 0

No volume controll/mute button... Whyyyyy... Sometimes ppl want to play and listen to their own music or use comm software:(

Enigmata

Play Enigmata

Aug. 24, 2009

Rating: 0

Ammount of X's ruins the playability somewhat

black fish 11 (move crab)

Play black fish 11 (move crab)

Aug. 03, 2009

Rating: 0

no sound, no instructions, no levels... boring

snake game

Play snake game

Mar. 29, 2009

Rating: 0

Another copy paste from online tutorial?

Snake Game

Play Snake Game

Mar. 24, 2009

Rating: 0

uh, colors indeed hurt, this game is too raw. You should add something like word "points" in front of points, pause, textbox with indication of how many points you get for next snack, distinguishable snake head, overall add more shapes (not just squares), etc... <- all those things are easy and make game more enjoyable. You can find code for even more complicated snake-game in most tutorials

YelloW - The Game

Play YelloW - The Game

Mar. 15, 2009

Rating: 0

Wrong pic for the game, and movement of the ball somewhat annoying

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