I'm in my third run, top floor 37, and yet I already have too much money - 6k gold. Perhaps add a new tier "Legendary" which is much better than Artifact, and each one costs 5000$? Or perhaps make it rare (One legendary per 25 floors?). It's kind of annoying having too much leftover money..
As reported, the gold output is in fact not the amount that I am actually receiving. I'm at level 985, reward is supposed to be 970k, instead I am getting about 120k per kill. In addition, there should be achievements for reaching such a level as well as high scores for the level reached.
Wow, this was really fun. Could you make a sequel for this that is longer? (Now that the contest has ended, you aren't limited by 72 hours... You could make an amazing game)
An amazing combination between Learn To Fly and Toss The Turtle, with an amazing skill tree system and the use of our hard-earned kongpanions... Good job, Kongregate!
I don't know if this is a bug or not, but on certain levels, I passed them by entering the no-gravity zone, then re-entering the level after skipping a big portion of it.
In addition to making hints based on time, perhaps add a limit to the amount of hints per stage? I think a max of three hints each stage should be good.
In addition, a score system. Finding an object would give you 100 points, using hints costs 200 points. If you do implement a score system, it would be cool if it would show the score and time of your top 5 runs.
This would be far too easy to hack. I am afraid the leader board would be more frustrating than fun.