An excellent game! Reminds me a bit a Tyrian shooter (except targeting).
Hint for Loki and most levels:
"swallows" swarm missiles ("falcon" hits harder, but somehow it takes longer to finish levels - different retargetting)
Hint for lvl 20:
Axia blaster
Very good card game, unfortunatelly AI is somewhat not too smart (purple AI can take two Magistrate's Counsel in row and kills itself). It is also too short... More missions and random challenges would be welcome, also multiplayer would be great.
Huskana, if you cannot click blue cup (sometimes I have the same problem, it's probably a bug), than use tab key few times to highlight cup and then press enter.
A way too short timer due to that fact gameplay drops drastically. Make virus cells autoinfecting (like biohazard special) with new skill - infectivity % rather than click&drag.
Very nice game and game engine! Many ship upgrades, physics (inertia, wormhole's grav pull, etc.) are great. Multiplayer in this game engine or at least free play mode as a trader would be perfect. The only drawbacks noticed are:
- arrow controls lock-up when clicked on any equipment (those in hud on space screen) - solution is to click "menu" and "done" (WSAD controls works)
- star systems and space are like dead, not frigates, no friendly ships except those in mission plot and rare enemies
- too few enemies and too easy
- all weapons behave almost the same (like some mass driver) and cannot be mounted simultaneously - like twin cannons or be switched
- annihilator has no description
- missiles are rare and cannot be bought on space station (they are very destructive, so they could be at least sold for 500-700 credits per each) (missile fabricator is useless - super starbase can be easily destroyes without it)
- weird end
Anyway 5/5.