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Game comments and reviews
Mar. 18, 2014
wooo i one shit kill the devil now :D maybe its time to stop playing :p
Mar. 04, 2014
This is suite a poor attempt at this genre, didnt bother to play more than two levels, the animations are cute but the aiming is tough
Feb. 20, 2014
fun game, lots of room for improvement (quite short for an idle game atm) keep on working at it, i will play the next one as it is a unique idea 4/5
Developer Reply
Addressing the length and pacing issues is a matter of patience and time which didn't factor much into development, from a thought to a fairly rough published version was slightly under 2 days, as long as I don't rush a second version hopefully pacing will be better, and the game will last longer :)
Feb. 14, 2014
hatdog \o/
Jan. 18, 2014
is mega pick +9 the best you can get? because i have spent almost a thousand gems and i havnt had an upgrade since
Oct. 09, 2013
I find these games to be unplayable without a mute option, i like to watch things on my computer or listen to music whilst i am playing a game, not including a mute option is just lazy programming
Oct. 07, 2013
enjoyable, finished it on day 15 ... 4/5
Aug. 15, 2013
This game is almost impossible to play due to not being able to mute the sound
Aug. 11, 2013
damn these buses can go from 0 to 80mph in one second! :D enjoyed the game, gave it 4/5
Jul. 26, 2013
combining is really shitty, it takes 3 gems and combines them in to one to make it worse? what is the point of that? im trying to combine three gems of the same colour and it comes out as the same strength as one of them... pointless
Jul. 19, 2013
controls feel a bit clunky
Jun. 30, 2013
why is there no mute *sigh* dont developers realise that people wont play your games if there is no ability to mute it?
As this is my first game, I did not actually realize that. I did go ahead and add a mute button, though! You can now press M to mute the game.
Jun. 19, 2013
weee launch game \o/ well made, 4/5
Jun. 06, 2013
slightly annoyed that i couldnt play on after i finished the game. you should be able to shoot past the tower also.l enjoyable game all in all 4/5
Jun. 04, 2013
i'll replay this game once the upgrades work
no mute button? unplayable (pro tip, turning off just the music and leaving the sound on is very annoying)
May. 03, 2013
fun game, the 'get ready, get set fight' thing takes too long, seems like im waiting like 10 seconds for it to start, thats too long. umm i dont understand why there is a level 31 cap? surely you should be able to level indefinetly, enemies are cool but i think we need more weapons and a clear up of the shop screen, 3/5 for now
Yeah, I definitely want to expand on content, enemies, weapons, and out of battle gameplay and turn this system into a full RPG. It will take time, but it'll be worth it - I already have a lot of great feedback and suggestions for improvements. As for the level cap, at level 31, you've learned all of the spells and are more than powerful enough to defeat all of the enemies, so I capped it there, as it seemed silly to go higher, but once I add more content, higher levels are definitely a possibility!
hmm, how did anyone beat the shaman?
According to the highscores list, 12 people (including me) did. The Shaman has one pattern the entire battle: Cast, Idle, Cast, Attack. Hit down to defend when he casts his spell (just after it says "spell incoming"). If perfectly timed, the flame spell will deal 0 damage (and if well timed, it will only deal a few hundred damage). Attack and spellcast while he idles and attacks (his normal attack is pretty weak, don't bother blocking it). That should beat him!
Apr. 20, 2013
unfortunatly this game was too hard and fidgity, i had to rage quit on level 6, this game might be good for people with more patience and prefer a more challenging type of game of this sort. 3/5 from me
Feb. 27, 2013
heh, get to level 10 and boom its impossible
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