Let's see: Hitbox standard for a bullet hell game? Check. Enemy shots clearly visible? Check. Powerups glow as opposed to bullets? check. Pressing any button save for space won't use a bomb up at game start? Check. Alternate controls, e.g. z/x/c, to fire, so users have options? Check. So, good game, actually, a great game. (re: Anrichan.)
No Portal Growths in deck: about 1400-1900 gold per level 3 match.
With 10 Portal Growths: Jumps to about 3000-4000 -- assuming you win.
Portal Growths are definitely the best card in the game.
To an extent, anyway.
I saw an explosion kill a civilian. LOL
That's about all the friendly fire I saw.
And why do the civilians run toward the zombie-infested city? Why do zombies feed but we never see a civilian get taken down by one?
Minor bug: loading after you complete the game once gives you the final scene with a full book but no acorns and no wheel. (And the blacksmith doesn't have it either.)
You shouldn't be able to make weapons that cost NaN! (e.g. 10/1.5/27/0.)
Also, items that don't have a description should still have the screen come up so you know its stats/price.