Can someone give me a detailed explanation on each of the skills since I don't get what they mean by tactics? and weapon attack increased? does that mean the accuracy increases or the damage?
I really love the concept, the idea and the simplicity of the game. The way the upgrades work is simple yet it makes it so easy to understand the game. They didn't do those powerup type games or getting coin type games at all and it still made a great game. The storyline is perfect aswell its really easy to follow and understand how llamas can see colour the faster they go. There could be modes such as limiter modes where you are given a certain amount of skill points and you have to go as far as you can and maybe have an online leaderboard/highscore.
What I don't like is when I do air traps with 3 other people and they won't use superjump until the very last part so they can get ahead of everyone so can there be an option where everyone receives the same amount as soon as the first person hits the finish block and you can get this option at level editor and when you play there will be a message that the first person who hits the finish block the game ends and everyone gets the same amount of EXP. This is just the thought but a way to stop people being a bit greedy for EXP.
@omegabunny in my comment it means that after we finish a level we can have a replay of us playing it and we can save it. Lets say we do something great and finish a really hard map and you don't have a recorder so with this replay button you can see and get you playing this level.
As been said many times and I do agree that the cost of the items should go lower and have the ability to see how much they actually cost instead of saying unavailable. Also have a campaign that runs through all the maps and modes and also giving you bonus EXP and Gold. And finally the EXP gain should increase.
Hmm my last wish for this game is on *Level Editor* When we test our levels I sometimes build it for a certain hat and I don't really like publishing an unfinished and not fully tested map. So my wish is that when you test it you can choose your test guy to wear a hat (have a option inside level editor).
Click + to have the option and ability to allow your levels for Beta-Testing meaning certain people can test it and tell you their opinion and the improvements needed so the levels can be improved to suit people and make it better.
For the comment below: The "also show the advantages and disadvantages" is wrong and I forgot to add this but also introduce the characters more like have a story at the start showing the main character and so on.
There are a few things that I noticed. 1.) the gun is not consistent enough 2.) The bosses health doesn't go down when I attacked him.
To me I think that the colour of the enemy should vary from time to time and maybe allow the option to change the colour of our mower. Have more levels and enemies and this is just a thought but have a mid-boss? And this is just a thought as well but maybe vary the modes you can have and also show the advantages and disadvantages of the of the modes.
I hope you make a sequel