never put the main objectives in the intro, especially not when there is a tutorial in the game. At least i don't care for story in flash games. Good game btw
It's really annoying when the game isnt' hard until when it gets later in, so that each time you try, you have to wait until 300 secs in to get the real challenge
Needs an additional button ONLY for pickup, so that it's possible to pick up items that drop close to something that would otherwise interact (like gates)