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World Idle

Play World Idle

Aug. 29, 2015

Rating: 4

1. Food should be able to be stockpile much more efficiently, I know that it spoils but my +4k should not translate into a growth of 3... 3, I wish I was making that up. 2.You really need to balance medicine, because medicine is to food what fire is to ice. 3.Depopulation shouldn't continue AFTER you have food again, starving people stop starving when they're fed, that's a fact. 4. Please add a feature where we can drag and drop the various services or businesses above or below each other. I would really like to produce cars before I produce medicine, and wood coming after tools would be nice as well. Please + so the dev can see this if you agree.

Developer response from Baldurans

1) That is by design, as if stockpile is bigger, more babies, more problems if you run out. 2) That is by design to make it more challenging. It gets much more useful a bit later in the game, as medicine sells for a lot of money. 3) Two factors here. a) After depression everyone will not start making babies immediately, because they remember well how bad it was. (mood). b) When your starvation lasts 30 years, then population that would make most babies (20-40 years old) have very small numbers. Therefore after starvation births are still low. During starvation babies were made rarely, therefore most of the population is old and not making babies. Now these old people will start to die. As there are very many of them, population balance is negative. Sry, hard to explain this, hope you understand it after a few reads :p) 4) Just set medicine production to 0% and all workers go to cars. Sorry for a long post, here is a POTATO :)

Cyber Chaser

Play Cyber Chaser

Sep. 27, 2013

Rating: 0

Seems kinda heavily luck dependant. One run I opened the 5 key crate and got nothing. Second Run I opened the 5 key and it gave me 10 keys, and a 3 key which gave me 5 keys, allowing me to open every box that round. Another time at a boss fight I kept getting revives so I never lost.

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