The game's hit chance percentages are extremely inflated. I missed 90%-60% almost as many times as both times hitting. An i miss 95% chance hits like 1/10 times.
Also permanently killing ur spawn pirahnas greatly devalues of getting extra ones. You should probably just make the spawns much more expensive, but permanent.
Make sure to get the healing and meteor mace (or another good AOE). They're extremely effective when ur units are outnumbered, especially if you didnt spend all of ur mana before hand.
I would give this game a 6/5 on story alone...but the stupid rating system won't let me. I also loved the ending and though Ginny's ending was so sad:'(.
The game is way to attack oriented as shown by the dice rolls of a lesser attacking army attacking a greater defending one. I've seen a 2-3 army beat a 4-5 army and this also once happened with a lvl 1 army beating a level 4 army.
Solid game... but i cant give too much more due to the lack of freedom of how to set up a defence, the lack of variety of towers, and the need to hold the toggle button to keep the speed accelerated.
How unbelievably sad! :O