TypeError: Error #2007: Parameter child must be non-null.
at flash.display::DisplayObjectContainer/removeChild()
at com.games::GreenLightRedLight/stopGame()
at com.games::GreenLightRedLight/removed()
at flash.display::MovieClip/gotoAndStop()
at MethodInfo-422()
SecurityError: Error #2121: Security sandbox violation: LoaderInfo.content: http://chat.kongregate.com/gamez/0005/8717/live/take_something_literally_secure.swf?kongregate_game_version=1255375024 cannot access http://www.kongregate.com/flash/API_AS3_Local.swf. This may be worked around by calling Security.allowDomain.
at flash.display::LoaderInfo/get content()
at com.my::MyMain/loadComplete()
huge problem is the cloning droids... I got stuck with a multi-colored tower making tons of clone droids, now I'm running away and it takes 2 minutes between me moving for the "enemy turn" because they keep duplicating...
last level is so rediculous. AI has twice the health to start off. Why not make a better AI instead of just stacking the odds in his favor by skewing the health?
MaderMax, you are thinking of random distribiutions that are normalized. Games like these do actually use real probabilities, but it is calculated for each interaction, not as a whole. Go flip a coin ten times and tell me how many were heads or tails. It might not give you 5 vs 5 on your first time out.