Great game and very nice bonus "things" like miners or dragons on different levels and imo its a bit easier than Kingdom Rush, but i see it as an advantage =] Oh and there is a suggestion: in its current state there is almost no use of mixing different types of units in one "house", so this ability is pure comsetic atm, why not implement some bonuses for different combinations? 2 Archers and a Warrior - after some upgrades warrior has a Taunt for 5-7 secs, 1 archer 1 warrior 1 healer - some divine shield for everyone when one of those three is about to die, i think smth like this would be kewl! ^^ Cheers for a nice game!
Found level 29 to be pretty easy, not sure what ppl are so angry about. You dont need to make it through the button and spikes in one spin. Start falling down, press the button and keep on imagined vertical line from the last spike upstairs, so you dont hit the bottom spikes, then after you pass bottom spikes press right and you get through (took me about 10 attempts to try it in one spin tho ^^)
Just managed 501 on survival, though i have to hold my breath for last several coins =] I used 2 swordsmen packs with max def, 2 archers with max attack, catapult (by all means) with maxed attack and horsemen with 3 def and 2 att. First pack of swords covers bot attacks, second attacks from the right side. 2 pack of archers and cata between them. And i put cavalry in top left corner and use them as uberquick annihilation of enemy archers / necros / trolls and then take them quickly back to corner (btw at the end they were my last resolve).
Some tips for a hard badge: do not stand at one place, run around the room evading melee damage (just click on the ground not on the enemy) and focus ranged mobs first; when you search for potions ignore the fiends, see if there are any spirits not far away and kill them; my stats at level 10 were +105 dmg +45 hp. Bosses: Caster - dodge his wave spell, strike him several times when he starts glowing run away; Fire blob - sends three waves of spells which can be dodged or just ignored, then gets on fire and jumps around 4 times, just stay away from him; Two head dragon - I just damaged the body and eventually got both heads down following with the body itself; Skeleton king - he sends first wave spell and pushes you away, run close and start poking him, after second push he will cast a chain of wave spells which you need to dodge following with summoning of lesser skellies, on this moment I just stood in front of him using my spell nonstop until he pushes me away.
got killed by uber fiend which teleported from tyec game: i had like half hp and in a second he thrown 10 waves at me just 1 by 1, i couldnt even blink lol
seems there is a mess with spells - whenever i touch it i got random one (was chaos though i picked lighning, and if i remember correctly gem instead of fire)
Heh, now i feel like im somewhat bad at this ^_^ thanks for the tip (and second one is row 13 (not 14), column 7; but the same rule works, haven't thought about it, cheers!).
Just out of curiosity: i consider myself somewhat good at this, but i can't find logical solution here http://i43.fastpic.ru/big/2012/0909/be/2893de35df64883c0c75459531ccecbe.jpg, i can see several easy guessing variants, but it was stated that everything can be done w/o guessing. Any ideas =] ?
If your progress is correct so far (I haven't checked that ;)) here are two fields where you definitly have blocks because of the '3's
Row: 9, Column: 13
Row: 13, Column: 7
Hope that helps! :)
Amazing game! The only thing that a bit disappoints (if it was done on purpose especially) that there is a link button in the lower left corner of the flying interface that leads to A10 web site, because i've been hitting it accidentally from time to time and new window will pop up etc. Just thought there is quite a bit adv in the menus so putting one more into the game process itself is somewhat not necessary at all. Nyway 5/5, my favourite kind of gameplay =]
Just finished the game and i must say this is an outstanding piece of work! The storytelling is decent (though i did noticed several misprints ^^), the artwork is great and battles are almost perfect - not too short, not too long, a bit random, just as should be. One of the several games on kong i played till the end without getting bored =]
Great game, i got every gold trophy on a mission from max 4-5 attempts, so its not that total luck ownage after all (proper equipment like having 1 kind of color that covers whole enemy hp helps as well). Only thing that i desire most is an ability to reset tech skills (for example for some amount of those trophies), cause their usage is not that clear from the first time i play a class and it would be convenient to be able to reset them anyway.
Is there any chance to retrieve those badges (games) that were excluded by myself? I thought id just temporarily remove them from search engine, but i cant my exclusion list or smth to return them back into search results. Thanks.
In the "Browse" screen, use the arrows for the fourth option (the one which defaults to "Normal"), select "Excluded", click on the thumbnail of the badge that you want to add back to the list and then click the "Restore" button (below the icon/difficulty).
Frankly cant see how this could interest several players to play with each other. The main problem, as i see it, is physics, that is not horrible, but just lacking. I can see a somewhat idea improvement for such flash game: make it something like "last man standing" mode. Smaller goal net (like really small), smaller players, but faster speed, and 3-5 moves like trick, tackle or shoot. As for now i suppose Soccer Championship has an arrow in the knee.
For some reason today this game wasnt loading for me in Google Chrome (i restarted it several times), though it loaded well in Opera and Firefox. After a quick thought i tried to sing out and reload the page - and it finally started, so i just sign in again and continue "working" on the quest. This post is just FYI if u have similiar problems (looks like Hedgehog101, for example, has similiat issue).
In my opinion it would be pretty useful to have a third marker available for calculating "sure" locations. Sorry, not my native, here is an example: you have a line of 15 squares which has numbers 9 1, when the field is empty it is easy to calculate those several "sure" squares by drawing all possible variants and afterwards leaving only those that are present in all drawn lines. But when your field is already filled with squares and crosses it becomes hard to draw all possible variants because you can accidentally erase something useful =] dunno if others have such troubles though, mb its only me. Btw i never liked such kind of puzzles untill i try this one, great game!
Great game and pretty addictive =] gave it 3/5, played for 30 minutes and changed to 4/5, pwned last boss and decided its really worth 5/5 ^^ If it might help any1 i managed to defeat Baconator 2 on 3rd attempt as soon as i got this set of upgrades - [Plane] 1/4, so no random pilot left alive and screws the completion, ofc if you have plenty of time you could go 4/4, but that will get you really long even with maxed cash upgrade imho [Tank] 3/3, [Helicopter] 6/6, [Troopah Truck] 4/5, so jetboyz dont explode that fast and could fly right to Baconator, [AA Gun] 3/4, so air vehicles dont blow up that fast, especially those facing backwards the Baconator, [Troopah] and [Your weapon] maxed, [Cash] 0/4, cause i was a bit tired of farming and just spent those money on other upgrades. Try to launch your weapon when tanks are facing Baconator and troopah trucks are nearby as well. Cheers!
If your progress is correct so far (I haven't checked that ;)) here are two fields where you definitly have blocks because of the '3's Row: 9, Column: 13 Row: 13, Column: 7 Hope that helps! :)