This is just gomoku, it doesn't contain the renju forbidden moves for black, such as double three, double four, or 6 in a row, which make the game more fair for the 1st move advantage
Can we get kill counters and damage done stats for each character? I want to know who is the most effective.
Also It seems that the melee characters don't do damage if their +move is too high, they just wander around from monster to monster without attacking.
My assassin keeps teleporting in the city, he never goes to the wild.
Could we get a kill counter to unlock the next tier of monster (Like the boss kill counters)?
For runner mode, having the 5 spread for the spread gun is a good choice. Even better if you have the rebound gun with monster bounce. Then just point that gun at the ground slightly infront of you, so the bullets bounce in a very sharp Z shape. Then don't move your mouse again for the rest of the run. That will clear most of the stuff in front of you, allowing you to just focus on dodging stuff.
The rebound gun is amazing for escape too, you just don't need to aim with it :) shoot a spray into the upper parts, and most of the stuff there is damaged low or dead before you even see them.
Max for me Runner: 3668, Escape: 1891, Tadpole: 2691
A high scores option would be really cool :) (Especially since you have ways to have people not cheat.) (I know because I tried. XD Kudos)
I lined my floor with launchers, placed bombs on the floors so once I hit one, they all fly up. AND I placed buzzsaws in triangular formations to trap them. I can't lose anymore ;D
Hmm, I saturated my world with 2500 people and noticed that many of them stayed at level 1 their entire lives. They also lived longer than their predecessors.
Would this be a depiction of our world? Is our world reaching or surpassed the saturation point? And leading many people to lead very long but unhappy lives?
I'll look at assassins teleport issue and add a kill counter next patch