I don't like this genre of game normally, but I thought this one was all right. It's too bad it's the only one and leaves the player on such a cliffhanger.
i'm sorry, but a game should start with absolutely no effort being required, bar obviously pressing buttons to figure out the mechanics. It should not be "from the start you need a strategy," that scares off new players way too easily and is really irritating to try and figure out how to attack something while you enemy has no trouble phasing through the defenses you are still figuring out. What made it worse was the statistics, every enemy seems to be buffed from the get-go, while you had the options between being yellow, purple, or cyan. otherwise an awesome game, but for the next installment (hope there is one), just dumb down the difficulty for the first stage or two, would then be a perfect game.
this hard badge need an upgrade to impossible. not complaining, but seriously, the people who got it are pro & hard does not pay them the respect they deserve. but that's my two cents.
the game concept is fascinating, but that's about the limit to it's doing good. The story is a bit confusing. Why exactly is he alone? Did he do something that they didn't like, or was it just because he was blue? Was there a different colony nearby that had all blue people and the red people caught him? And how exactly does he kill himself? But the game itself was fun, so I feel okay giving it a 4/5. But it could have been longer. Maybe between levels you could explain why he is alone or something.
this game makes me feel shape retarded. i keep finding myself yelling things like "it's that thingy that looks like a rectangle that's wider on bottom then it is on top". LOL 5/5