I'd like to see something to resolve the situation in which I keep coming up against absorbing bosses. Now I have a field full of teleporting mages keeping this boss on the screen forever.
Just reached 50 celles, love it.
Armor regeneration should apply to complete batches instead of single celles, if this is not already the case.
I don't like losing celles like lives, I think I'd prefer something like healthpoints augmented by the armor celles.
Great concept, great game.
However instead of lag this game seems to have skip. I've still been able to fully enjoy the game, and on a small scale I guess I prefer "skip" over lag. Seems weird that such small games are (usually) so laggy.