- For each ship you must focus primarily on 1 attack only or you're screwed (except for command ship get atk&def+)
- Pick plasma for 1st hulk, wasp is useless fast, replace it soon
- Most battle description hints toward whether it leads to warpgate key, save optional ones to level new ships
- EMP Torp on bomber a MUST, same with energy syphon on a PS Hulk
- End game is pure plasma/energy damage
- 1 repair ship, 1 energy drainer ship and 1 high damage ship can take you through the entire game w/o components
- Save creds for end game components
- Save old ships as cannon fodder in final battle (up to 10)