It's kindof rigged in a way that the way the monsters spawn in a level is randomized so weirdly... like it'd be easy at first until all of a sudden all those fat ones and those head-throwing zombies appear all at once and I die. Then I replay the level doing the exact same thing and they came much more moderately and it was very easy.. o_O
There's a glitch.. [SPOILER ALERT] in the part where you're a frog but you're trying to become back to normal by jumping into a potion, if you jump right between them you become back to human AND become a dead frog at the same time. Then it continues but you can't move or do anything.
This game gives me the feel of deja vu from the recent similar games that has speakers that lie, confuse, thought-provoke, etc.... feels cliche. I mean, I remember at least 4 games but I don't remember all the names of them.
But I like the idea of the gameplay itself.
If anyone starts lagging while playing, try to refresh your browser. I don't know if it's just for me but it seems to clear the lag away. Hopefully this works for you too.
Good addition to the franchise but there should be better rewards for completing an arena better. Such as if you have collected a lot of bubbles without losing them, you get more rewards? Bubbles are no longer that useful.
Although this is a great addition to the Bubble Tanks franchise, it is missing something. It is that collecting bubbles is merely "health." Now don't get me wrong, I like the whole award thing after you beat an arena. However, I prefer that we get awarded based on our skill(If you get more bubbles instead of losing them, maybe more better awards? or exp and leveling up?) The older Bubble Tanks have something like that. Simply, I just mindlessly go around and shoot from the edge of the bubble arena and I win no matter what. Doesn't feel like I'm achieving much.