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Game comments and reviews
Aug. 01, 2013
overlapping collector fields does not increase collection. In other words, it's how much area you have green, not the number of collectors.
Jul. 21, 2013
As far as these games go, this one was fairly easy. It finished, though there could be some places that could be polished. Very nicely done!
Jan. 29, 2013
Bug report: when you lose a pvp duel, you should earn 0 exp and 0 uranium, not null.
Developer Reply
Absolutely, will fix
Jan. 17, 2013
Ocassionally a gate, uranium container, or some other graphic thing will be missing, displaced, or outright existing in places they shouldn't, sometimes persistent through galaxy changes. (for example a gate to g3 in the middle of the map, any map)
Sometimes the game will only load to 99%. No change in memory use. Don't know if I should continue waiting.
Seems you are having connection issues. Images are hosted on Amazon server so they should deliver worldwide but tell me where you are located (private message).
Jan. 15, 2013
I like how there's no yellow warning aura when you switch from healing a target to a pew pew. Makes supporting just that much more inconvenient. (Suggestion: when switching from one offensive weapon to another (i.e., cannon 1 and cannon 2) whether targeting npc, buildings, or players, do not become yellow. when switching from supportive gun to offensive, become yellow.)
That's a mistake of mine, will fix it today.
Jan. 08, 2013
Enola... Any relation with Elona?
Dec. 20, 2012
nnoooo
Dec. 03, 2012
I suggest all ya'll come over to nulll-void.com and play it there. Also sign up for an account and get in chat.
Oct. 27, 2012
Virgin> RTFT. And GIYF And for the not firing... some keys are case sensitive, check that caps lock isn't on.
Oct. 20, 2012
jestertrek.com/starfighter/index.html is a wonderful resource for data on ships, equipment, and lots of tips/infobits for SF:DG. I highly recommend it.
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