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Zack5777's Comments

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Bureau of Steam Engineering

Play Bureau of Steam Engineering

Aug. 04, 2009

Rating: 0

Is it possible to use 2 sledgehammers? I dont think enough pressure is available...

Red Remover

Play Red Remover

Aug. 04, 2009

Rating: 0

Lol, Закончено means Finished in russian. Although my mediocre russian cant translate the broadcast. Anyone understand that?

A Knight's Story

Play A Knight's Story

Jul. 11, 2009

Rating: 0

I'm going on a weeklong trip... I wonder where i'll get? :)

A Knight's Story

Play A Knight's Story

Jul. 08, 2009

Rating: 0

should also calculate hours/mins to keep people from having to do the math. 5/5 great game!

Morningstar

Play Morningstar

May. 20, 2009

Rating: 0

Great game, 5/5, i like the red herring, (red herring labs, makes a good calling card), graphics were amazing. Very puzzling (took 9 hours to figure out symbols...then realized there was a walkthrough T.T)

Mastermind: World Conquerer

Play Mastermind: World Conquerer

May. 17, 2009

Rating: 0

good game, the fun is at the end... Wait a minute, Where are my cheesy sticks... NOOOOOOOOOOOOOOOOOOOO...

Ayumilove HackerStory V1

Play Ayumilove HackerStory V1

May. 10, 2009

Rating: 0

30,000 fame = -100 visibility :)

Ayumilove HackerStory V1

Play Ayumilove HackerStory V1

May. 10, 2009

Rating: 0

needs a background...rather boring.

Hero's Arms

Play Hero's Arms

Apr. 23, 2009

Rating: 0

it doesnt work... pressing z/n just freezes the game...

Super Energy Apocalypse : RECYCLED!

Play Super Energy Apocalypse : RECYCLED!

Jan. 22, 2009

Rating: 0

can you unresearch?

Scriball

Play Scriball

Jan. 21, 2009

Rating: 0

try this hehehe... http://www.thegamehomepage.com/play/scriball/Gots-free-time/jgqaaaapqp~1papbqb~2bacadaeafagahaiajakalamanaoaabbbcbdbebfbgbhbibjbkblbmbnbobacbcccdcecfcgchcicjckclcmcncocpcqcadbdcdddedfdgdhdidjdkdldmdndodpdqdaebecedeeefegeheiejekelemeneoepeqeafbfcfdfefffgfhfifjfkflfmfnfofpfqfagbgcgdgegfggghgigkglgmgngogpgqgahbhchdhehfhghhhihjhkhlhmhnhohphqhaibicidieifigihiiijikiliminioipiqiajbjcjdjejfjgjhjijjjkjljmjnjojpjqjakbkckdkekfkgkhkikjkkklkmknkokpkqkalblcldlelflglhliljlklllmlnlolplqlambmcmdmemfmgmhmimjmkmlmmmnmompmqmanbncndnenfngnhninjnknlnmnnnonpnqnaobocodoeofogohoiojokolomonooopoqobpcpdpepfpgphpipjpkplpmpnpoppp/

Scriball

Play Scriball

Jan. 21, 2009

Rating: 0

I like games like this, 4/5 although I believe that the ball should not go through the line, it should be toggleable feature.

Sin Mark

Play Sin Mark

Jan. 18, 2009

Rating: 0

was a 5/5, then it didnt save my game, and for that major flaw, 3/5. Good game overall, just didnt save.

Sonny

Play Sonny

Jan. 16, 2009

Rating: 0

What does a ghost medallion do?

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 07, 2009

Rating: 0

level 4, one spawner, accurate, everlasting b,10,11;m,7,11,90,1,clu22odr;m,11,13,0,1,clor;m,7,5,90,2,wwwwwwwjwc2rroll;m,10,8,90,2,wwjwwwwcrol;

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 07, 2009

Rating: 0

Zack5777 figured out the code :) semicolons seperate objects. The first letter is the type of object: (Manipulator-m, glyph_of_Binding-b, Glyph_of_transmutation-t, Glyph_of_Calcination-c, Glyph_of_Duplication-d, Glyph_of_Projection-p) The first set of numbers are coordinates (from top right first is left to right, second is top to bottom, sits to the grid) On manipulators, the third number is degrees turned clockwise(0,90,180,270) the fourth number is number of times it is extended(1-3) The last bit are the commands (right-r, left-l, retract-d, expand-u, rotate_held_object_clockwise-1, rotate_held_object_counter-clockwise-2, wait-w, repeat_after-j) I hope this is interesting if not helpful, put near top if gets too low!

Achievement Unlocked

Play Achievement Unlocked

Jan. 07, 2009

Rating: 0

241 T.T

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Jan. 05, 2009

Rating: 0

I'm playing on windows 2000, with a connection of 56mbs, on a system 4 years old...I turn graphics on low and get rid of effects, works fine for me, Don't want to hear lag complaints from people with better systems/connections if they have effects on/ high quality. I gave it 4/5.

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 05, 2009

Rating: 0

I, Zack5777 figured out the code :) semicolons seperate objects. The first letter is the type of object: (Manipulator-m, glyph_of_Binding-b, Glyph_of_transmutation-t, Glyph_of_Calcination-c, Glyph_of_Duplication-d, Glyph_of_Projection-p) The first set of numbers are coordinates (from top right first is left to right, second is top to bottom, sits to the grid) On manipulators, the third number is degrees turned clockwise(0,90,180,270) the fourth number is number of times it is extended(1-3) The last bit are the commands (right-r, left-l, retract-d, expand-u, rotate_held_object_clockwise-1, rotate_held_object_counter-clockwise-2, wait-w, repeat_after-j) I hope this is interesting if not helpful, put near top if gets too low!

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 05, 2009

Rating: 0

Has eanyone found my interpretation of the code useful?

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