first one was way better, it actually made sense. I don't know why the duckcock head thing worked at the end, but I beat it. an optimistic 4/5 to make the third way better.
seems like a game which requires such perfect use of engineering needs a better method of measurement than "eh, I need a $75 length walkway." gimme a protractor or something..
good game, but im writing this while the 15th day is going, and im not worried at all. too much money, too many lasers. dont even need to level them. either adjust the amount of money coming in, or add levels, or add goonies. too easy. still not worried. or you could make goonies shoot goo at hero, hes a little too invulnerable. still not worried. oh wait, i just won. 5/5 for creativity, 3/5 for difficulty. make harder!
Not too hard, start the 3 at the right first, wait until the first car from the left gets about midway and start shutting em off. You don't have to worry too much about the first two, they can get more backed up than the right-hand ones