Controls need work. Felt like trying to control a wet noodle. Game is very unpolished in general, lots of little things like rebounding off a wall I was *pressed up against not colliding with*.
Basically, amateur work and I wonder how it got badges.
I've owned the full version for some time now and I'm glad to see you put up this awesome demo for those who haven't played CW2 yet.
It's totally worth it.
First, this is much better than the original Frontline for sure. Now, recommendations on future versions/sequels:
1. Instant "next wave" sending instead of the 10-second wait.
2. Multiple upgrade levels for each unlockable upgrade in the war room.
2b. Change the starting funds upgrade to give more each level up to a maximum level.
3. Tower Specializing, something akin to specialization in games like Protector TD.
Those are just suggestions for the future, though. As it is, this game rocks.
I LOVE genetics, so this game really hits the spot. The endless fun of breeding gems has taken at least two hundred hours of my time with no sign of stopping. Well done sir, please do make a sequel to this extremely impressive game.