the more times you play it in 1 session, the more it starts to lag a freeze up. The game mustn't free memory properly after each attempt. So if it's starting to go too sluggishly after a few goes, just refresh the page.
beat it.... hmmm... most levels you can just take a pretty direct line to the finish, with the rest of the level just being decoration. It was quite fun though
just beat insane....
nice level designs, and definately gets very challenging, which I like =D
One before final level is pretty insane, and then I got the final level much quicker =)
try stopping at random times, and the rotation speed is different each time =/. Varies from quite fast to no movement at all lol. Quite a fun little game though, gotta be constantly alert =0
i thought lvl 30 was easy =/ it's just annoying how long it lasts... but you can actually hit the big machines that usually absorb the projectiles, because of the speed powerup. If you seem to be dying and there is nothing blowing up anywhere near you, you are probably have machines coming from both sides. If an orange and a blue of those square machines collide with eachother *at all*, then BOOOM!! Nothing survives, check "Info/hints" for details.
garythesnail, getting 10,000 points and surviving 100 seconds are the same thing. Points are purely time based in those modes. From where I'm playing it at least, the time does not go up in exact seconds, so to check how close you are to the achievement, just keep an eye on the score as opposed to timing it.
if you want a hint... the combo counter is *very* significant for beating the first boss on hard =0. Even if you get what I'm talking about, it's still really hard to beat in time =/ by far, the hardest boss on hard mode.
pretty good game, I quite like it. Cars coming out of the side of the screen can be really annoying though, especially when you have no option but to cross the road there.... and also, when you collide into something, some keys are disabled until you let go of everything, which an be really annoying
just found out that if you click anywhere (except on the mouse!) at the beginning of a level with invisible things, you can just scan around with your mouse and see where they are ;)