something was rather misleading for awhile. I thought that every time I got the same item, it would stack and add +1. I bought a staff from a merchant, but it stayed the same.
Is it just me? or was I always that lucky to get a weapon that was always +1 better than the last?
I should have just coded it like your saying with items just adding a +1 if you pick up or buy a copy but that's not how it works. Right now its a sort of hack where items are always spawned on the ground or in the merchants inventory with +1 mod higher than your current item. Generally this means you always get upgrades but there are a few edge cases (as you have seen) where you might not get an upgrade. So to clarify, no items do not stack and add +1, its just that they generally spawn at +1 if that makes sense.
The fire mage seems to have some of the most straightforward multi-class paths. Either or bot the warrior or necromancer books go well with the fire mage, for extra health and lifedrain to compliment the high-damage area spells.
Is this a glitch? the character is level 8 and still on floor one. the enemies are spawning greatly even though I did not get anything I think. I do not mind though as I like grinding.
Ranger is coming pretty soon, he's pretty much done but I'm focusing on bugs and balance issues at the moment. Ice mage needs to get in at some point. Lots of people have pointed out that there is in fact an ice book and rings boosting ice attack. After that, possibly more classes as long as they are different enough from the existing ones.
Every cycle that particle get 1% extra power