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zay31's Comments

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Three Goblets

Play Three Goblets

May. 24, 2020

Rating: 3

It's kinda weird that I found the final Orb zone easier than the one before it.

Three Goblets

Play Three Goblets

May. 24, 2020

Rating: 2

the weakness debuff is just there to prompt you that you should change your strategy. as far as i can tell the game is deterministic, the optimal strategies in the game is based entirely around taking advantage of that

Basic Run TD

Play Basic Run TD

May. 09, 2020

Rating: 3

As for suggestions, I would like a quick restart button. I'm often testing different setups and figuring out what makes for good synergies. It leads to me having to reset often, and going to the menu, then change map, then picking the map I'm working on, then going back into the game quickly becomes a drain. I think for towers, after upgrading, able to view the description of the upgraded tower after the fact. As far as I'm aware, there isn't a way to do this. Maybe allowing targeting to be set backwards with right mouse button, or a targeting menu that lets you move between targeting orders at whatever pace you like (for instance, picking strong, then going to 'first' without having to click through weak). I don't know what DPS buddy is for, a tooltip or something would be nice. There's more, but I've reached a character limit.

Basic Run TD

Play Basic Run TD

May. 09, 2020

Rating: 0

Also, try not to let the ratings get you down. You do have something here, but Kongregate has a long history of attracting an audience of people who give unfair ratings consistently, and tend to not put much thinking into their ratings. The game does have potential, and I wouldn't let the ratings dictate that.

Basic Run TD

Play Basic Run TD

May. 09, 2020

Rating: 3

I really like this game. As far as game design goes, it takes a lot of care that you don't really see nowadays anymore. Many meaningful upgrades that allow for many synergy combos, which leads to a game of strategy that, really, could have someone busy developing, theorizing, and min-maxing for days/weeks, so the replay value is there, and the game design is nice. Plus, the niche of appealing to people who enjoyed older TD games, which aren't really developed often as of late, gives you immediate appeal to an audience, it's actually why I clicked the game at all. All in all, I think it has a lot of potential, and it isn't a redundant game/project at all.

Maze Runner Idle

Play Maze Runner Idle

Mar. 27, 2020

Rating: 0

I'm not sure if I got the steps for the bug down right, but, after ascending with the boss panel open, it won't close without refreshing the page.

Maze Runner Idle

Play Maze Runner Idle

Mar. 27, 2020

Rating: 1

Being able to compare items that have 2 slots (rings/weapons) would be nice. The numbers can be misleading sometimes.

Fish Legend Fish

Play Fish Legend Fish

Mar. 15, 2020

Rating: 4

Finished all collections. Game has very high potential.

Developer response from PeachTreeOath

Glad to hear that, thanks for playing~

Yet another Merge Game

Play Yet another Merge Game

Mar. 11, 2020

Rating: 1

I'm really liking the new update. The game feels like a fresh coat of paint. I finished everything there was to do prior to the update and I'm interested in doing it again now.

Yet another Merge Game

Play Yet another Merge Game

Mar. 05, 2020

Rating: 1

I think I've reached the end of progression. I think it's a pretty cool concept and execution. Weak points are definitely UI and lack of warning when taking some actions.

Idle Fill Factory

Play Idle Fill Factory

Jun. 08, 2019

Rating: -3

friction in navigation*

Idle Fill Factory

Play Idle Fill Factory

Jun. 08, 2019

Rating: -1

A nice QOL change would be able to click anywhere in any window and go back to the main screen. Reduced navigation in friction will help a lot.

Jaded Journey

Play Jaded Journey

Jan. 26, 2019

Rating: 1

Also, a glitch happened and I just got a virtually infinite amount of gold.

Jaded Journey

Play Jaded Journey

Jan. 26, 2019

Rating: 2

The time for a enemy to come up after defeating one should be reduced or have a well balanced upgrade that would allow you to shorten it.

Idle Portal Guardian

Play Idle Portal Guardian

Dec. 17, 2018

Rating: 0

Good game. But a few things: The weak spot achievement is spelled "Week Spot" Sometimes its unclear how many aspect points you have Looking forward to playing this game some more.

Developer response from TheJamiryu

That "week spot" is hilarious :) I'll correct it on next update.

Coding Idle

Play Coding Idle

Nov. 26, 2018

Rating: 3

About your comment on autoclickers: It isn't a fun, innovative, or somehow valuable experience for a game to require clicking to the extent it does. It's actually something detrimental to health, seeing as the first couple years of idle/clicker games was all about clicking. If I'm a cheater for using autoclicker to potentially prevent any negative health effects on myself, then I guess I'm a cheater. It shouldn't be a negative thing that I have to be called a cheater if I'm trying to avoid a potential health issue.

Idle Machine Learning

Play Idle Machine Learning

Nov. 24, 2018

Rating: 0

Can confirm level 9 is possible.

Idle God

Play Idle God

Nov. 10, 2018

Rating: 4

man i used to and still do love this series

Idle Fight

Play Idle Fight

Oct. 27, 2018

Rating: 1

Farlavor1980: I don't have your problem. So, it's either an inconsistent issue or it's something on your end.

Prestige Defence

Play Prestige Defence

Oct. 21, 2018

Rating: 28

Is it just me or is the 6 speed worse than, say, 4 or 4.5? Enemies get through that would've get through on 4 speed.

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