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Game comments and reviews
Jul. 04, 2014
44% and its stuck, new areas wont open and ive done everything
Jul. 02, 2014
how do you get supplies? need some for the mine but all out and done everything
Aug. 03, 2013
the resources kill the game either have them be full at the beginning of every day or let us buy more like the old game or something. at least then the game would be playable. character upgrades=faster speed and less resources would be nice too just something to counter never having resources
Aug. 01, 2013
resources should be full at the beginning of every day or something its dragging the game down
this is painfully too slow. by adding more resource places it should increase the recharge rate. most of the time my guys arent even doing anything because theyre waiting for resources=boring. also the workers should level up and make things faster and with less materials
Nov. 26, 2012
would be alot more fun if my character could hit the front side of a barn
Oct. 31, 2012
basically free SAS dollars: save on the last wave and after winning load the game, beat it again and youll get less $ but still some pretty much free
Oct. 24, 2012
why would you pay 200 bucks to continue when you can just exit and load the same game at the exact same wave?
Oct. 10, 2012
make a sequel!
Jul. 13, 2012
thank you kind sir for obviously playing motherload and deciding that running out of gas and having to surface every 10 seconds was a bad idea
Jun. 11, 2012
the fact that there is an "I Like Tortoises" badge just makes this game that much better
May. 20, 2012
just store it all and sell it during the boom
May. 15, 2012
enemy health bars please
Apr. 29, 2012
no ammo and no reloading, my kind of game
Mar. 27, 2012
what pisses me off is when they fall down and get back up
Mar. 07, 2012
every time i try and play this game i never get past like 15 its too hard idk how youre supposed to beat it even on easy i get wrecked
Mar. 05, 2012
so much better than 4
Mar. 04, 2012
great idea: make it so that the score is directly proportional to the level, so say i score 10000 my first try on climbing and 10000= level say 30, then the next time i play it i satrt at 10000 and can only go up until i fail again, then repeat. it would be alot smoother and more fun that way
the only reason the dev would try and make people grind MULTIPLE ducks: crystal meth
some of the mini games are idiot easy and some are impossible...make it balanced...and enough with this dam reaction minigame shit
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