Rather then a zoom button, an option that when you mouse over a block it creates all other blocks except that block to become transparent so you can see the exact shape of the block. On top of that you could make the transparent blocks have a line border. Or zoom as well as that and use number keys to swap between tools
Hobbits : View instructions and credits ||| Dwarves : Play three times. ||| Bomberman : Lose 3 times ||| Red Dragon : Beat level 17 ||| Devil : Beat level 18 ||| Angel Soldier : Max out the research tree for all races ||| Keep this alive
The band aids are at: Chapter 1 levels: 3,5,7,9,12,14. Chapter 2 levels: 3,4,6,9,11,14. Chapter 3 levels: 1,2,7,9,12,15. Expert chapter levels: 1,4,5,6,7,10. <------- Keep this alive!
Seriously, I sucked really bad, came up with a stratagy, and finished it with 74 lives left :) not that hard, 3/5 though because its not really that fun either haha
Good game, however either the level timer is broken, or badly coded...
The issue with it is that after I hit the spiral to finish a level, it takes about another second for the timer to stop... So although I am earning the lightening reward, its not giving it.
You stated its a clone, so everyone else needs to shut up about it being a rip off. If every good idea was done just once, things would get really boring fast. I dont hear people yelling when a new tower defence game comes up. But yea, it got a jittery freezing for me which more intense flash games dosent so it gets kinda anoying :( Its a solid game though so 4/5
Hmm, if the cards lived abit longer by increasing health or lowering damage done I think it would be better, allowing for a more strategic element, where as now when a card can die in 2 hits it does not allow you to plan out more elaborate setup's
I normally rate games fairly, however I give an automatic 1/5 if either: A) I cant mute the game or B) It's not a game.
Fix A and this game could be a 5/5
Arg, whats this a version off?
The original game was where you had to draw lines across the screen at the right moment and like get a certain % covered.
Well, my options do not save =(
Also, what I ment is the ability to load a game before the game over, because some fights are over before they are over ;) Why waste the time when I am screwed eh?
Better inventorys would be nice.
Mabey split potions from items?
Also a 3rd area to put other items that you want to keep but not use, because its anoying when sorting through junk.
Awsome awsome game.
Any chance you can confirm for us pseusolonewolf that you are making a 3rd chapter?
Alot of developers start off with the intention of making a series, but then never finish it, and I would hate for that to happen with this :( Its got an awsome storyline, and hella addictive gameplay.
(Note: #1 You should make the options settings save, so you dont need to reset them to what you want everytime you re-load #2 Could make it so you can reach the menu from in combat so the Encyclopedia / Help / Save+Load / Options menus are accsessable. Saves having to reload the page to load a game after you die)
Awsome awsome game!
Going to play #2 now.
I would like to add that an option to have all text appear instantly would have been nice, so I dont press x to make it appear, to find that only 3 words were said and miss it.