It is impressive that so many people don't actually know the meaning of "Kamikaze" and still think they are suicidal troops..... Ridicle, but impressive...
Is it normal for the game to get stuck after choosing the mage?
I have the impression the game isn't just a mini mage walking by himself in the middle of darkness....
Hey, really, that was one of the best games i have ever played. This, and the prequel* were simply wonderfull. Experiences i don't plan to forget. I work on Square Enix, and i wish =more games had this marvelous special kind of spirit... Its a feeling of magic. This energy it gives out... Its like the story has its own soul... I know well that all stories have a soul, but this one is alive! You, mister, have created a wonderful world... I hope the best for you in your future projects, and i wish to see all of them as well. Well, i will be watching out for more. Definitely 5/5 and the best game i have played here for years... Oh, and before i forget, i aggree with Dandan122. It indeed felt like i was on one of Miyazaki's Stories.
(Sorry, im reposting because i said sequels in my last coment. Please ignore that... XD)
Thank You very much for Your kind words. It gives us strength and persistance to carry on with our work. We hope You will enjoy not only the prequels for the "A Grain fo Truth" but also the sequels we are working on." Thank You once more. // - Mark
Hey, really, that was one of the best games i have ever played.
This, and the sequels were simply wonderfull. Experiences i don't plan to forget.
I work on Square Enix, and i wish =more games had this marvelous special kind of spirit... Its a feeling of magic.
This energy it gives out... Its like the story has its own soul... I know well that all stories have a soul, but this one is alive!
You, mister, have created a wonderful world...
I hope the best for you in your future projects, and i wish to see all of them as well.
Well, i will be watching out for more.
Definitely 5/5 and the best game i have played here for years...
Oh, and before i forget, i aggree with Dandan122. It indeed felt like i was on one of Miyazaki's Stories.
Plus, some of the acheviements could reward gold or other rewards. Or else there's really no reason to spend 20,000 in the shop.
Plus, you could specify what exactly you mean with "true bodyguards".
Im just hoping its not another excuse for more of the bloodsucking "pay or go away" tatic...
Oh, and many things simply don't make sense too. For example: XXXX got to the stables but couldn't find the messenger, just his torn blue Arwyn coat"
Yet, she got 2 wounds. What's that tunic made of? Snakes??
Plus, why the hell would somebody abandon a coat identifying his house so easly? Shouldn't he be a secret messenger?
Another problem: The odds really need to be fixed....
That and the time of some quests could be reduced depending on you'r odds of sucess. Its shouldn't take so long to do something absurdly easy...
As an alternate fix to that, and another pointing of something that this game lacks: You could surely improve the "stats" area. You could add information about how many of some resources were made.
Better, you could just make a Log Book area on the buildings. That way the players can have statistic information like "wood produced" or "gold spent" or things like that...
Plus, this game really coul use a progress bar for subquests. Its really bad trying to guess how many wood resources you need to produce on the farm, when you actually have to produce 20 and have no idea how many you have already made...
Not that it really matters how many reasources you do produce, considering we will never now if it will be registered anyway. It simply cannot be trusted.
For example: "Upgrade the Sept or Godswood 2 times"
You can make 3 or even 4 upgrades on your godswood but it still doesn't really matters... Im suposing you need BOTH upgraded, wich either means tha this game got another terrible problem with processing or that somebody forgot that quests descriptions ALWAYS needs to be revised (Not only quest descriptions in this special case, actually. Most buildings have problems with the descriptions of At Least 1 thing, and Many skills have errors in their data. Its really anoying to have extra @value on sabotage and not knowing what that is but negligence...
2 More ridicle things i forgot:
1-How can't you send 2 Sworn Swords together? Is it physically impossible for 2 people to walk the same way?
2-How are horses "units" instead of companions? Well, i don't see horses fightng wars alone....
I have never seen a developer as dicky as this one... And i work on Square Enix.....
You're right, Duskshine. People, read the developer answers and comprove it yourselves...
1/5 simply because of the pure negligence. Too many problems and too many f@cks given about the players... And, again, i work for Square Enix, for me to say this short of thing...
Thank You very much for Your kind words. It gives us strength and persistance to carry on with our work. We hope You will enjoy not only the prequels for the "A Grain fo Truth" but also the sequels we are working on." Thank You once more. // - Mark