I don't usually enjoy puzzle games that much, but I found myself addicted to this one. The final level was pretty easy, but at that point I was ready to be done anyways.
I didn't see a vast difference between "normal" and "challenge" difficulties. In fact, I'm clueless as to what the differences are. Neat game, though a tad too easy.
Even on low quality I've run into lag problems, which is strange because this is the only game that I've run into on Kongregate that does this. This is especially prevalent in the hostile challenge, probably because of multiple enemies being spawned at nearly the same time. It was a decent game, but the lag problem is far too obtrusive for a good review.
Wow. Just awful. No redeeming qualities at all. Luckily I got food while the video played, so I only caught the last minute of it when I got back to my computer.
Exactly as a flash game should be: simple, fun, and intuitive. I feel as though this could be expanded into a full-fledged adventure. Traveling about a world and fighting different breeds of glooples. Add in a few different weapons (though I admit that would be hard with the point-and-click controls of this game) and you'd be golden. Excellent.
It's hard to find professional games that can weave a story into the gameplay very well. This is done so well here that I'm almost astonished. Great control and an outstanding story. My only complaints are that it's short, and it could be a little more difficult. Still easily a 5/5 game. Amazing.
Kinda funny...I was thinking that it was a lot like Metroid while I was playing it. The levels, the enemies, the power ups....and then the secret message confirms it all.
Stacking stun and sleep? BRILLIANT! What's that? They can use "Speed Up" and attack FOUR TIMES for every one move of mine? LOVELY! Huh, and a "Stun Attack" is guaranteed to stun me every time? Why that just seems logical and perfect.