mage health should depend on mage power, more than once im stuck and getting destroyed and then i get 4 mage health ups in a row and everything is fine for a while
i like the idea, but it needs alot of work still, ALOT, feels punishingly slow and i know its gets faster but for many players its a dealbreaker, put some carrots in or more apps with different ratios so we can manage them .. more apps could work with a limit on no. of them per os
Can someone plz explain the upgrade numbers to me, here's an example: 335.30k/s upgraded with +10% speed = 345.78k/s upgraded with +10% production = 360.19k/s. Is it calculated from base value?
And if so maybe it should be mentioned somewhere because 10% of 345 is 34.5