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Ziljaden's Comments

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King's Guard

Play King's Guard

Oct. 02, 2011

Rating: 0

My favorite part is how all that shows is a white screen.

Save Toshi

Play Save Toshi

Sep. 23, 2011

Rating: 2

It's a good thing that the unseen omnipotent figure that can throw stuff has nothing better to do with its time than indirectly move helpless girls around...

The End

Play The End

Sep. 04, 2011

Rating: 3

This would be great if the controls didn't make me want to punch babies. The hex game isn't bad though.

Castaway Island TD

Play Castaway Island TD

Aug. 27, 2011

Rating: 7

Pro Tip: "I love gold" should be your first 10 skill choices. (Best used with pink monster)

The Next Floor

Play The Next Floor

Aug. 21, 2011

Rating: 3

A little too easy imo, but not bad. 2 lvl 2 lasers and a lvl 2 rocket launcher on every floor = no enemies get anywhere close to halfway down the hall. Pro tip: Always buy more elevators when you can afford to arm them.

Alienocalypse

Play Alienocalypse

Aug. 13, 2011

Rating: 24

Men with guns can't look up...?

Sweatshop

Play Sweatshop

Aug. 13, 2011

Rating: 4

The boss could use a big bag of stfu.

Dibbles: For The Greater Good

Play Dibbles: For The Greater Good

Aug. 12, 2011

Rating: 3

Good game, not really challenging till the last 2 levels though. I like how there are multiple levels that leave you with extra stones.

Racing Comrade!

Play Racing Comrade!

Aug. 03, 2011

Rating: 29

It's strange how often my competitors accidentally fall on shivs in the middle of a race...

K.O.L.M.

Play K.O.L.M.

Aug. 01, 2011

Rating: 1

The game is aggravatingly small on a high resolution screen. I can't say that I enjoyed it or that the game was in any way unique, but at least there weren't any bugs/errors (and there were badges).

Dude and Zombies

Play Dude and Zombies

Jul. 25, 2011

Rating: 0

There are a few too many weapons that are worthless. The revolver is a great example - no noticeable increase in damage from the pistol, fewer bullets, and it takes more time to reload. The game can also be unreasonably hard if you pick the wrong skills or make the mistake of buying the revolver instead of holding out for the Winchester.

Penguin Overlords

Play Penguin Overlords

Jul. 20, 2011

Rating: -2

A bug that I found was the mute button in the options menu not working (using Chrome). Although it would be more work for the programmer, the penguin AI needs a few things added to it. In many of the levels, the penguins will get stuck running into a pillar while it's trying to chase something on the other side. You would need to add a method to detect if the penguin has not left a small area within a small amount of time and also hasn't attacked during that time. It's this flaw that forced me to redo level 28 at least a dozen times. The wall in the bottom right corner of the map blocks your penguins from moving far from their starting spots. Adding hotkeys for items in the bottom of the screen (speed, et al) would be a great addition. A secondary upgrade system would be great. This could include a cursor magnet upgrade to make it easier to collect the eggs. Something to increase the screen time of eggs. Something to increase the blast radius of bombs. Maybe the option to use mines.

Globetrotter XL

Play Globetrotter XL

Jul. 11, 2011

Rating: -2

This is a really tough game for Americans... Also, you practically get the full points for even finding the dozen pixels that represent the Hawaiian Islands.

Pillage the Village

Play Pillage the Village

Jul. 06, 2011

Rating: 87

Not having a full screen makes this game a lot harder than it should be.

The Adventures of Red

Play The Adventures of Red

Jun. 01, 2011

Rating: 0

Even after seeing the answer to the letter puzzle with the runes, I still don't understand how or why those characters translate to 'key'

Epic Combo!

Play Epic Combo!

May. 02, 2011

Rating: 0

I got bored of even having it run in the background at 10,000,000+

Epic Combo!

Play Epic Combo!

May. 02, 2011

Rating: 0

It's a little too easy. I'm at ~2.9 mil with a constant gain of about 10k per 8 seconds. I don't anticipate it ending any time soon, but that's why I'm also watching a movie... It seems like once you break 200k you hit a nearly infinite cycle.

Desert Moon

Play Desert Moon

Dec. 12, 2010

Rating: 2

It would be a nice feature to have the resources from the last wave of the previous day be the starting resources on the following day. Also it would be better to have the units able to see/attack in a full circle since people are able to look to the sides. A color coded view wedge would be helpful for figuring out who is covering what. Good game over all though.

Neon Race

Play Neon Race

Dec. 03, 2010

Rating: 5

Also, brakes are pointless. I didn't use them once in the entire game.

Neon Race

Play Neon Race

Dec. 03, 2010

Rating: 0

If another is made, a speedometer would be appreciated.

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