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Obliterate Everything 3

Play Obliterate Everything 3

Oct. 21, 2014

Rating: 6

okay - lots of bots underway for platinum generation. easy solution is: dont give out plat from players with negative ratings. the one bot i ve seen today generated at least 2k platinum with auto surrender. this has to be stopped.

Human 2048

Play Human 2048

Oct. 17, 2014

Rating: 0

score 2208. but i dont get it.

Obliterate Everything 3

Play Obliterate Everything 3

Oct. 15, 2014

Rating: 6

fighter yard: i dont really see a problem in pvp, there will always be the one o.p. unit/aux/etc. anyway balancing seems necessary because: 4 fighter bays with miners make about +14 metal, a fy with the same miner does +45... boss fights are now doable with fy rush - not very epic i think... as mentioned before fighter > med ship > cap ship is a bit odd to say the least... Ideas? lower fy spawn rate just a bit. limit miners. most of all: laser costs 200 energy which makes it useless: decrease cost to 150. also: nerf SD just a bit - i got most of the good SD units: it has been too strong since the game started. maybe too much controversial stuff in this post, but hey: better than mistaking this for the chat box, no?

Eien

Play Eien

Oct. 08, 2014

Rating: 4

seems i have missed out on 1 battery somewhere. i am kind of annoyed now.

Redshift

Play Redshift

Oct. 06, 2014

Rating: 2

okay, i think i really gave this one a fair chance. always love a space setting strategy game. also i really like the mindless grinding part. but zero strategy here. upgrade - upgrade and then the battle runs auto. i place the units and clickedyclick some heal or dps boost. why? this would have some potential...

The Gate

Play The Gate

Oct. 01, 2014

Rating: 291

been playing this a few days and the concept seemed nice. too many of the typical MMO feats (cmon, spam some invite codes etc.) and a lack of strategy are disturbing but acceptable. its the penalty on leveling and getting good rares what ultimately ruins this game. balancing a game isnt easy but punishing progress is not the answer.

Developer response from Spicyhorse

Hopefully we've added enough free stuff (Gold, Hope, Crystals, Isla Mare, Captus) that will enable players to still improve their decks and get better and find good stuff simply by playing, that the energy based systems don't seem too mean and punishing for you.

Elventales: The Arcanery

Play Elventales: The Arcanery

Sep. 25, 2014

Rating: 2

go to the nearest flock of monsters. hit 1 - 2 - 3 - 4, done. really easy and not the least bit challenging. okay. halfway promising story at the beginning turns out to be only continued by the stupid papyri you find. okay. then the necromagi appear, and every 3rd or 4th will ignore your carefully placed stun and kill you. so all you can do is dash your way to the end which works 100% ... after all of this: no ending? to be continued? hopefully not.

Obliterate Everything 3

Play Obliterate Everything 3

Sep. 02, 2014

Rating: 4

guys... pincers are far from impossible - it just depends on the map: enemys/build space/metal available. my highest lvl for a successful pincer was lvl 12. just dont expect you can do it with the very same strategy you use for a lvl 3 flank ...

Castle Guard 3

Play Castle Guard 3

Aug. 29, 2014

Rating: 34

this dev needs to be kicked off kong!

Obliterate Everything 3

Play Obliterate Everything 3

Aug. 23, 2014

Rating: 2

the balance problem is not the exhumer. its naval yard x long range maps x 3 or 4 carrier racks x extra ships tech. this stuff doesnt add up - it multiplies! speaking as one who got the pbay sd exhumer and a good corv and a good tremor: the only way to really balance this is making carrier racks NOT STACK. cheers

The King of Towers

Play The King of Towers

Aug. 23, 2014

Rating: 8

overall: 100% kingdom rush ripoff without even trying to add or change sth. to gameplay. lacking: the nice details minigame-like achievements and graphics. on top of this: this game has everything i hate about online games - P2W, MMO, energy system, gating literally everything, VIP, stupid clickediclick reward system, annoying neverending tutorial ... -> FAIL

Fantasy Kommander

Play Fantasy Kommander

Aug. 21, 2014

Rating: 3

okay. after all this upgrading etc. i just got wiped out in 2nd turn. no alternatives to continue. fail.

Obliterate Everything 3

Play Obliterate Everything 3

Aug. 16, 2014

Rating: 9

suggestion: a naval yard for fighters ofc has already been suggested. my idea for this is that you cant choose the fighter it builds, but it would have a fixed cost, and all three fighter types selected in players armory are launched in sequence. it could look like a mobile runway circling players base not taking away build space and maybe only possible to have one at a time. miners ofc wouldnt add up to more than they do with a fighter bay.

Spectromancer: Gamer's Pack

Play Spectromancer: Gamer's Pack

Aug. 05, 2014

Rating: 1

that ai aint dumb! great game!

Super Defence

Play Super Defence

Aug. 04, 2014

Rating: -5

Wings seem quite useful in Space, no? Didnt like one single aspect of this Game, sadly.

Obliterate Everything 3

Play Obliterate Everything 3

Jul. 30, 2014

Rating: 16

boss fights as they are, simply are not fun. i managed lvl 13 o.k., but the speed at which they cap is impossible to keep up with. i liked the suggestion with stronger def and less/slower cap. replaying levels just to get lucky with the setup is boring.

Viking Clan

Play Viking Clan

Jul. 24, 2014

Rating: 1

sry but i cant think of any game less entertaining

Developer response from kanoapps

Solitaire?

Obliterate Everything 3

Play Obliterate Everything 3

Jul. 10, 2014

Rating: 0

@ fate: combining aux and turret slots is, in many ways, a very bad idea. our needed space for inventory would explode. mono builds would be the only way. use 9 primers? or 9 carrier racks? 9 bat backs? hope you were just trolling. and a med ship that one-shots another med ship with shield A? seriously? kinda like your "build in the open" idea, but you´d just have to use base cannons tech - and for that your idea is kinda difficult to implement.

Obliterate Everything 3

Play Obliterate Everything 3

Jul. 09, 2014

Rating: 7

dear cww: we need a SELL button for the mission reward screen. would make things sooooooooo much easier. thank you.

FlashTrek II

Play FlashTrek II

Jul. 09, 2014

Rating: -2

controls are $§%"!

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