I've hit a brick wall with Laboratory level 3. Those spitting zombies do way too much damage and they get two attacks per round. How high do I have to get my armor/health to not get completely blown away by them?
How do you add workers to the workbench? I only have one, even though I've upgraded the workbench many times. Especially now that I need to craft advanced materials like improved skin, it would be good to have more than one.
Farming for components gets so tedious as you progress. I'm lucky I haven't run out of hourglasses yet, but it still takes ages to get the pieces I need, and I can't really progress without making better gear. Maybe increase the odds of the rare goods a little?
Agreed with others about the warehouse limit. Remove it, or at least drastically increase it. We have to farm so many materials to get the ones we need, of course our warehouses are full. Add to that the equipment we hold and the tokens and hourglasses, and it'll be impossible to ever break down any gear.
Add me to the list of angry people whose progress disappeared. I was so close to the impossible badge, now it's all wiped out. Please fix this! I want to be able to keep enjoying this game, not be filled with rage when I open it.
When combining objects in inventory to a higher level, the increase in power is too small. Going from 5.06% to 5.12% to 5.24%? That's barely any upgrade at all for combining four items into one.
I made so much progress, finally getting the guid reset bonus for the magic guild after spending a ton of time building my magic multiplier so I could get the King bonus in the guild. Today when I logged in, all my progress was gone. I'm angry that it deleted all my work. I don't know if there's any way to fix this?
For the Guild of Magic, what counts as Magical Damage in determining the multiplier? I've got the two spheres running, and my DPS is 100NTg, and the magic multiplier for damage is 1.96Sx at the moment, but if I click on the Leave the Guild to see how it's calculating the new multiplier, it says that my magical damage is only 474T. Where does this number come from? How can I get it to increase faster? Increasing the magic guild multiplier always feels painfully slow.
I finally got to location 3 without yet joining a guild, and unlocked the magic guild. But it doesn't stay unlocked! After resetting, you would need to get to location 3 again to join it again. So advancing in that guild (and the ones beyond it) is going to be a huge pain.
@kellcey - That would be very annoying, that's much harder to do. But you may be right. I was hoping someone had gotten far enough to unlock it and might chime in.
I was so excited to kill the second boss and get to location 3, thinking that it would open the Magic Guild (which says you have to be in location 3 to unlock), but when I restarted, it was still locked. How do you unlock the Magic Guild?
What's the best use for gems? It seems like the VIP cards aren't that good beyond the early game. Should I save them up and use them for extra fireflies from one of the chests or bags?
Answering my own question, I was doing something wrong. It turns out that the amount of stone generated by the helicopter depends not only on the helicopter level, but also the quarry level. If you upgrade them both in tandem, you'll get to higher values faster.
I've got a level 10 tower, and nowhere even close to enough money to build the caravansery. What's the best way to farm money production? I've been leveling up the helicopter, but that's pretty slow going. Every other resource seems to be orders of magnitude behind that in terms of money production, though.