DUDE you got something going here! Not many games get that "feel" that just works you know?
Here you got some action, some puzzles, a cool look. This might be a good project for you to go collaborate with another developer on.
A pause, pause menu and quit to menu option would be nice, especially if you get stuck in the boss on the last level and have to wait till your energy depletes.
So awesome! Sure it wasn't horribly challenging but that's not really the point of a good casual puzzle.
The last level required enough lateral thinking that I had to quit and come back later.
Man are their some lousy comments on this one. I thought it was a great game and the destabilization a very novel addition to the standard lunar lander. I'd love to see a second (third? Series?) with many more levels, especially ones that cater to puzzle-lovers.
Honestly better than my first. I actually find the visual style quirky and interesting. This is a solid "how does this thing work" project. Next, figure out how to add objectives/scoring/etc and figure out a way to make your game unique and not just another avoider/shooter/platformer/etc.