Say, did you happen to notice that this game has already been made about ten times before you started coding it?
Sorry, but 1 star for this reason. Done before, done better.
THEY KEY STRATEGY: Always wear your top level experience rings and no other rings. Always choose experience level up bonus when you can. When I finished it, I was at level 134 doing this. Your food meter just rockets up!
Epic ending. Awesome. All around a fun if simplistic and fairly easy game with great charm and polish . ***WARNING***: This game is LONG. 120 levels! 12.5 hours clocked as the end. I probably could have found something more productive to do with that time ;)
Did you know that most of Led Zeppelin's greatest hits were blatantly ripped off, uncredited, from obscure black blues musicians from the '40s and '50s? And that both Windows and Apple stole their idea for a GUI OS from Xerox? Yes, this game is a blatant ripoff of Epic War. Here is the difference: Epic War is boring and sucks, while this game is fun.
Woo woo! I found a cheat. Level 3-12, first boss in ice world. Use rhinos. Beat gate and let ghost boss float around. Let your army of rhinos walk in place on the right. Stand behind them. The ghost boss will float around aimlessly, while your rhinos will keeps slamming spawning units. Result? Unlimited XP, gold, rings. Just check in every ~15 minutes to select your level bonus :)
I quite disagree. It's clear this game was written by a Slavic speaker, you can tell by the slightly off grammar. But I personally find it quite endearing, charming, and playful. Maybe because, in my head, I hear it being spoken with a Russian accent ;)
It's not like you need perfect grammar to have a pretty good idea how to play the game...
Ugh. Accidently right clicked and brought up Flash settings, and shitty buggy flash wouldn't let me close the window. Window in middle of screen caused me to die with purp at 2%. Had to reload tab to get flash to act right again, lost RPG+all skills.
And that is why Flash sucks.
Who's bright idea was it to make ctrl jump with no rebinding? Did anyone playtest this game for even five minutes?
SPACE IS JUMP! That's where your hand it.
I just quit the game at europe because i got tired of hitting the add zombies button. It only added a zombie like 10% of the time. Rendering the game basically unplayable. Rating reduced to 2 stars, sorry guys. Fix that and it's a solid 4.
3 stars for lack of adding multi zombies to attack. It's that glaring an oversight.
Especially when the add single button does not work reliably.
I spend 5 minutes clicking a button = not fun.
Does anyone find something horribly depressing about the fact that this is the #1 iPad game?
It's subjective merits are arguable, but what is not argiable is that this is a game that requires little, little thought or engagement.
That's crazy. Just from watching the loading screen, I could recognize Abobo as being an enemy from Double Dragon. I haven't played Double Dragon in 20 years.