@AlienKittyInc: Basic instructions? That's what the tooltips are for, but I guess "Click on equipment to equip" could be put in the instructions section. That's the only thing I can think of which the tooltips don't cover.
I don't think Blizzard's damage was properly buffed. I'm still dealing only 140 (Ceil(875 * 1.3 * 1.225)), when I should be dealing 151 (Ceil(875 * 1.4 * 1.225)).
@Squishy32: A staff is of equal power to a wand and tome of the same level and quality. And, just for the record, Superior quality means it's as good as an uncommon item +5 levels higher, and epic is +10 levels.
This isn't copyright infringement, as it falls under fair use. That being said, if Blizzard wanted to shut this game down, that fact won't stop them, since there's no way Abra24 could afford to take the case to court even if Blizzard would lose it.
Game is easy as hell and fairly monotonous. Walk into enemy, potion/heal as needed, equip new stuff if better. The only skill necessary is the ability to pay attention.
This game is plagued by much of the same problems the Fantasy Kommander series had: secondary objectives unnecessarily difficult to fulfill (i.e. you need to put off the primary objective until then), insufficient documentation of what stats do, and no apparent proofreading of game text, just to name what's immediately apparent. Aside from these failings, it doesn't look like the basic formula was improved upon much. It feels as if I'm just playing a futuristic version of Fantasy Kommander. The only improvement I see is you have only 4 stats to improve upon instead of over a dozen; simple, in this case, is good. In summation, if you're going to rehash an old formula, get rid of the awful aftertaste.
@Egnar: Trial and error, and figuring out patterns. It's all actually fairly intuitive, except for, admittedly, the red numbers -- that's probably the most difficult tile to figure out, but once you do, it's the most helpful one to find.
OK. I have nearly all the territories on the second level, but the computer is still sending extremely strong armies after me. The only explanation I can think of is The Computer Is A Cheating Bastard.
@trekman: That's debatable. A game with no upgrades would be based purely on player skill, with its sole purpose to drive the player to completing the game, rather than watching arbitrary numbers go up. A well-made game with that in mind would be better than another ripoff of Zelda 2.
Arazec needs a rank in either Mystic Orb or Nova to attack -- I recommend the former. Blaze needs to mature (Feed me, Seymour!) before he can attack. Don't worry -- if you feed him, he'll grow up to be big and strong.